Base layout

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Re: Base layout

Postby JasonKenway » Mon Aug 08, 2016 6:54 pm

Thanks for all your answers :) Summing up: I should prepare a lot of money, destroy my stone wall (impossible), replace it with brick wall, then make 7-8 free tiles for fields,pots,trees,coal [...] (to save space inside main base),build second brick wall and then build stone/plank wall. And probably I should make my base smaller, because if I will have fields, and coal not in center there's no reason to build that big base.
CENTER -> STONE(or brick) -> FREE SPACE -> BRICK + PLANK.
Every tile should be covered at least by one brazier.
Last edited by JasonKenway on Mon Aug 08, 2016 7:13 pm, edited 1 time in total.
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Re: Base layout

Postby ZoddAlmighty » Mon Aug 08, 2016 7:13 pm

My prime location for any base is :
1. Mine close to water
2. Good sized lime pit.
3. Decently flat terrain (If you like things flat like me)
4. A stone quarry nearby for stone or granite.
5. Clay locations are common but its nice to have some nearby.
I personally think you should always plan big because to much unused room cannot hurt but to little can gimp your progress by a lot.
Edit:
If you messed up your base layout you should move.
It will take you far less effort making a proper base on a good location than trying to 'figure out' stuff and 'deal' with problems along the way.
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Re: Base layout

Postby JasonKenway » Mon Aug 08, 2016 7:19 pm

I have everything that I need except defense. I can't destroy those stone walls, it will take months, so I'm going to build stone(already done), 8 tiles,brick,plank and that's all :)

Edit:
I have a lot of my stuff here. I spent a lot of hours looking for place like that. Also there's no new mine nearby so I need to stay here.
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Re: Base layout

Postby Kandarim » Mon Aug 08, 2016 8:05 pm

taking that stone down should be pretty easy, as you don't have soak on your own claim.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Base layout

Postby TotalyMeow » Mon Aug 08, 2016 9:58 pm

You do NOT need 7-8 free spaces between walls. I suggest reading my list again, and if you'd like to PM me your current layout, I can give you more specific advice.
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Re: Base layout

Postby Adelewhy » Tue Aug 09, 2016 4:20 am

JasonKenway wrote:What you think about this base layout? It will be ok and at least minimum safe?
Image


JasonKenway wrote:Thanks for all your answers :) Summing up: I should prepare a lot of money, destroy my stone wall (impossible), replace it with brick wall, then make 7-8 free tiles for fields,pots,trees,coal [...] (to save space inside main base),build second brick wall and then build stone/plank wall. And probably I should make my base smaller, because if I will have fields, and coal not in center there's no reason to build that big base.
CENTER -> STONE(or brick) -> FREE SPACE -> BRICK + PLANK.
Every tile should be covered at least by one brazier.


What everyone is telling you is the outermost wall should be the weakest and the inner most wall should be the strongest. If you wish to use the layout in your picture, the largest black square is fine as a stone hedge. The plank wall positioning is fine as well. The inner black wall NEEDS TO BE A BRICK WALL. In all reality it takes less time to make a brick wall then a plank wall. A plank wall you have to figure in the drying times on the board piles, the effort to plank the boards and the time it takes to oil the boards. Bricks take less time and if you spam make them you'll eventually get the Sodom and Gomorrah stone that you need. A bit of forging and some cotton growing and you'll have enough silver for your steel bars for the gates. IF the walls are layered with the weakest wall on the OUTSIDE, you do not need the spacing between them as they only splash equal or weaker walls (brick will splash other bricks, but plank won't splash brick, and so on). Always leave room for more braziars (eventually) and add some torches. And becareful placing trees near anything. JC commented on how he "reserves the right" to eventually make trees damage the things they fall on, including walls.
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Re: Base layout

Postby JasonKenway » Tue Aug 09, 2016 5:06 am

I know what everyone is telling me. Let me say again:
I already have Stone Wall.
I can't destroy it, because it would take hours if not days.
This mean that I need make spacing beetwen Stone Wall inside my base and another wall (brick) which also could help me to safe space in center of my base.
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Re: Base layout

Postby Kralith » Tue Aug 09, 2016 10:28 am

JasonKenway wrote:I already have Stone Wall.
I can't destroy it, because it would take hours if not days.


Okay, explaining again:

Build your outerwall, start with the Plankwall and defend it with Torches and Brazier.
Then you have all the time to replace your Stonehedge with a Brickwall.
You don't want to invest "days". Because you have no soak at walls at your own pclaim.
First Tile you destroy will take most time. In reason of Splash you will start to bash next tiles somehow between 75% and 95% or if you are lucky other walltiles probably will be destroyed completly.
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Re: Base layout

Postby Adelewhy » Tue Aug 09, 2016 10:55 pm

Kralith wrote:
JasonKenway wrote:I already have Stone Wall.
I can't destroy it, because it would take hours if not days.


Okay, explaining again:

Build your outerwall, start with the Plankwall and defend it with Torches and Brazier.
Then you have all the time to replace your Stonehedge with a Brickwall.
You don't want to invest "days". Because you have no soak at walls at your own pclaim.
First Tile you destroy will take most time. In reason of Splash you will start to bash next tiles somehow between 75% and 95% or if you are lucky other walltiles probably will be destroyed completly.


To add to this, slightly damage all the walls a little. Then smash and completely destroy one section in the middle of the damage ones. The splash will take out all the walls you've damaged.
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Re: Base layout

Postby DeepSixed » Thu Aug 11, 2016 4:12 am

[quote="TotalyMeow"][quote="JasonKenway"]Image

So I should go in this way? (Now I have only this stone wall)
Later I can change stone wall to brick wall.

Don't bother with Stone or less save as a place holder for better walls down the road.

I completely agree with mix of Brazier and Torch-posts only don't fill them to 100% until you have purity ingredients like unscathed wood to add (as that increases the dps of the brazier (and possibly the torch-post)).

Don't settle for 3 tiers of walls... best is 3 top tier walls. If you have the economy, etc of making 3 Brick walls... use tier 1-2 walls to hold place where brick plus will go. It will be easier to destroy as you build better and honestly even a stick wall is enough short of the Trial by Fire.

Don't put all your eggs in one basket. Don't put bell and pclaim in same final enclosure; else raiders will have a single goal of infiltration (assuming they have Authority enough to imminent domain your pclaim/bell, etc.

Design your town like you would assault it. Avoid lining up entrances (note gates can be assaulted by two toons at the same time). If they break through the first gate do they deserve access to the whole circumference and the next entrance?

Lots of gates is a pain, but it's a sure deterrent to Raiders. Yeah- they might brake through one wall, but if they can't get more than 10% of the whole without sitting in front of more defenses trying to get 20%... etc... you make your base than much uglier to breach.

Ugly is good for defense of Raiders. More time/alts you cost them; more likely scalp hunter will appear to help you (unintentionally perhaps).

Stash purity seeds/treelings/etc... everything that you might lose by having your outer walls breached.

If you built well they will fail to break into the inner area; but that they'll do as much damage as they can on the way out for spite... just plan to lose somewhat.

Even Fruit trees that survive pot after two days will be just as good in 6 mos as long as they are still potted. I haven't seen, witnessed, etc any potted plant fail to plant if it is meant to succeed the process regardless of how long it remains potted.

So just save some on your inner, inside Mine if you can, and let OPs destroy your trees for spite not getting inside...and LOL after the fact when you quickly replant! :)
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