stuck on a ridge with a dirt in my hands

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Re: stuck on a ridge with a dirt in my hands

Postby hitori » Sun Mar 15, 2015 1:20 pm

Oliver_Hops wrote:going to have to slowly walk through the cracks of the cliffs to get back down...
obviously he is lying because i never get stuck in ridges


it's not me who is lying, it's you who doesnt know game mechanics - you cannot creep through the cliffs while carrying something in your hands.
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Re: stuck on a ridge with a dirt in my hands

Postby Leeroy_Jenkins » Sun Mar 15, 2015 2:30 pm

you sure i was able to squeeze through a jagged ridge whilst carrying a boulder...
Kinky is using a feather. Perverted is using the whole chicken.
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Re: stuck on a ridge with a dirt in my hands

Postby hitori » Sun Mar 15, 2015 2:33 pm

well, try this now.
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Re: stuck on a ridge with a dirt in my hands

Postby Leeroy_Jenkins » Sun Mar 15, 2015 2:35 pm

whats your name in game i will come help dig you out lol
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Re: stuck on a ridge with a dirt in my hands

Postby trungdle » Sun Mar 15, 2015 2:36 pm

Try jumping?
You thought I quit.
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Re: stuck on a ridge with a dirt in my hands

Postby Rifmaster » Sun Mar 15, 2015 3:19 pm

trungdle wrote:Try jumping?


Nah jumping doesnt work with ridges.
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Re: stuck on a ridge with a dirt in my hands

Postby Moriyofi » Mon Mar 23, 2015 1:26 am

I am currently stuck in the same situation... how the heck do I get off?
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Re: stuck on a ridge with a dirt in my hands

Postby gagarin » Mon Mar 23, 2015 7:13 am

PM JC, he helped me both times i get stuck this way.
Last edited by gagarin on Mon Mar 23, 2015 5:14 pm, edited 1 time in total.
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Re: stuck on a ridge with a dirt in my hands

Postby trungdle » Mon Mar 23, 2015 2:48 pm

We really need to get rid of these "unsolvable" problems... I hope digging will get changed soon.
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Re: stuck on a ridge with a dirt in my hands

Postby Procne » Mon Mar 23, 2015 2:52 pm

Maybe we could get the wurm-style dirt mechanics. In Wurm, when you try to drop dirt on a node, when there is a neighbouring node lower by at least X units then the dirt slides down to this lower node (and can slide even further down if there is another node low enough). Thanks to such system we would never again get the "too steep" error when dropping dirt, and could drop it anywhere. Except for the cases when the "lower node" cannot be risen due not enough clearance (objects and buildings in the way)
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