
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:I'm quite curious why you have the console enabled?
I have never needed it myself for normal play
Do you get error messages, does the client simply hang/crash?
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:When you're having issues with loading, it's a good thing to set the console to open. It's an extra step in troubleshooting.
Looks like the launcher isn't finding at least one of the .dlls. Check your hdd for them. Several of these are part of OpenGL's implementation.
The only thing I can suggest at this point is flushing Salem out of the Java cache and trying again. It could also be that these files aren't in the right place. I'm not entirely sure if these should come with the program that needs them or should be installed to Windows with your graphics driver, so you might want to update or reinstall the driver.
MagicManICT wrote:Looks like the launcher isn't finding at least one of the .dlls
JC wrote:I'm not fully committed to being wrong on that yet.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Good point, Kandarim. Derp on me.
@remotya91: Salem uses OpenGL. The DirectX Diagnostics Tool won't help you any here, unfortunately. To find out what your card supports, you'll need to find a "caps viewer" that tests OpenGL routines. There's a variety available, but I don't have one to recommend. You can search Google for "OpenGL diagnostic tool"
SiS Mirage, though? Might I ask what kind of CPU and RAM you have as well as specific model of graphics card or chip set? I don't think SiS has made a graphics card in about 5 or 6 years (I'm not seeing anything newer on their wikipedia page, and 2007 is question marked as the author is unsure of release.) This card may have proper support, but without further research and information I can't be sure.
JC wrote:I'm not fully committed to being wrong on that yet.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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