Metal chest can be smashed?

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Metal chest can be smashed?

Postby valrent » Mon Sep 03, 2012 4:42 am

or what are the feature of metal chest ? if add a lock on it,can be smashed by a thief? :P
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Re: Metal chest can be smashed?

Postby MagicManICT » Mon Sep 03, 2012 5:06 am

Everything can be broken. (Anything that can't is bugged.) I'm not sure if anyone has tested the soak or number of hp on them yet. If they have, they've not posted here or on the wiki.
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Re: Metal chest can be smashed?

Postby Sevenless » Mon Sep 03, 2012 5:50 am

3%/tick at 25 phlegm. Toughest container around. I think it's hp based not soak (meaning they are tougher as attackers have higher phlegm than a soak based object is comparatively).
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Metal chest can be smashed?

Postby painhertz » Mon Sep 03, 2012 6:18 am

Sevenless wrote:3%/tick at 25 phlegm. Toughest container around. I think it's hp based not soak (meaning they are tougher as attackers have higher phlegm than a soak based object is comparatively).



I honestly cannot decipher what in the hell you just said. Please to clarify for those of us whom are inebriated.
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Re: Metal chest can be smashed?

Postby Sevenless » Mon Sep 03, 2012 7:22 am

When I attacked a container with 25 phlegm it dealt 3% of the total health in damage. I don't think the container has much if any damage reduction but I don't know for sure.

Containers that don't have damage reduction are tougher when attacked by higher phlegm destroyers than containers with high soak (when comparing the amount of damage done at a given phlegm amount only). 25 phlegm =~ 5 damage by the way they calculate it. If 5 damage is 3% hp, then dealing 10 damage will do 6% of the container's hp (total hp 167). If the container has 4 points of damage soak, 5-4 = 1 damage, also 3% of the containers health (total hp 33). You would only need to do 6 points of damage to get 6% of the container's health in that case. At 10 points of damage, you'd be dealing 30% of the container's health per tick.

Not sure this is something that's good to think about when drunk. Might wanna wait until morning if that didn't make sense cause I can't make it simpler unfortunately.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Metal chest can be smashed?

Postby painhertz » Mon Sep 03, 2012 7:34 am

Sevenless wrote:When I attacked a container with 25 phlegm it dealt 3% of the total health in damage. I don't think the container has much if any damage reduction but I don't know for sure.

Containers that don't have damage reduction are tougher when attacked by higher phlegm destroyers than containers with high soak (when comparing the amount of damage done at a given phlegm amount only). 25 phlegm =~ 5 damage by the way they calculate it. If 5 damage is 3% hp, then dealing 10 damage will do 6% of the container's hp (total hp 167). If the container has 4 points of damage soak, 5-4 = 1 damage, also 3% of the containers health (total hp 33). You would only need to do 6 points of damage to get 6% of the container's health in that case. At 10 points of damage, you'd be dealing 30% of the container's health per tick.

Not sure this is something that's good to think about when drunk. Might wanna wait until morning if that didn't make sense cause I can't make it simpler unfortunately.


I always assumed that ybile controls damage to structures same as to creatures and phlegm merely controls how long you can output damage?
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