Fields tier grind

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Fields tier grind

Postby M13tz » Sat Mar 23, 2013 10:50 am

Hello,
i have a question, is it possible and profitable to sustain 4 bars of influence on a field at 80-90% levels ?
Its possible to have 2 bars for tier 3 products, i'm curious if its possible with proper rotation to maintain all 4 bars in 80-90% range and get tier 3 products from all planting, but if this would be profitable or its better to have more fields each for other tier 3 product ?
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Re: Fields tier grind

Postby Sachaztan » Sat Mar 23, 2013 12:03 pm

It's possible but you would need *a lot* of hay
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Re: Fields tier grind

Postby Jaunt » Sat Mar 23, 2013 12:23 pm

I think that theoretically you could do it, if you were willing to dump a little bit of hay into every planting. However, I'm not sure why you'd want to. The upfront investment in hay would be staggering, and you'd only be about 20% more efficient than a single crop field, assuming that all tier 3 products are equally desirable. Since I would posit they're not all equally desirable, I'd say that even if the other 3 crops are equally desirable, the 4th less desirably would kill your efficiency. It's probably just as easy to grow exactly what you want in the numbers you want and occasionally. And costs way less hay and time to start.
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Re: Fields tier grind

Postby M13tz » Sat Mar 23, 2013 12:36 pm

Actually I'm using compost to raise influence its maybe less effective but cost way cheaper IMO, and raising influence to 500% isn't that costly considering deers is roaming my place in big amounts. I'm little space tight so i'm just wondering if I should expand or just use fields i have now.
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Re: Fields tier grind

Postby MagicManICT » Sat Mar 23, 2013 2:42 pm

Using Three-Field System helps with this. I believe it doubles (or close to it) influence gains from fertilizers. For hay production, use extra fields that do nothing but produce grains. You get a hay per harvest from them. Once you get all four up to where you want them, you need to boost influence up enough to cover the losses from 3 more plantings.
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Re: Fields tier grind

Postby M13tz » Sat Mar 23, 2013 3:48 pm

yes I know what to do to raise influence, question is its better to expand my claim and build more fields or use ones i have and rotate 4 plants to achive tier 3 on all of them ?
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Re: Fields tier grind

Postby Yourgrandmother » Sat Mar 23, 2013 3:54 pm

Here is how I do my tier fields.

Step #1: High speed on everything using coal (200-300%) and be patient.
Step #2: Use wild oats to level your stocks and as your plenty bonus' increase over time you are able to start on a compost humus farm (using your high cereal seeds)
Step #3: Maintain speed on all fields and begin adding 24-48 humus per rotation from your compost farm to speed up tiering
Step #4: Start buying Hay / stockpiling from your cereal fields
Step #5: Once fields reach 100 bar begin rotations to desired T2 product, don't drop below 90 doing this
Step #6: Stockpile 99 hay to get 2,000 influence for desired T3 field that already has 100 bar from previous steps
Step #7: Once T3 fields drop to ~80-85 bar on each rebuild bars using compost farm (400% for 80 300% for 85)
Step #8: Make **** load of ghostriders and sea island cotton from T3 and big autumns / white cabbage for endgame blood as well as green cabbage for endgame yellow bile and black bile for T2
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Re: Fields tier grind

Postby MagicManICT » Sat Mar 23, 2013 4:00 pm

Is it better in the long run to have more fields and rotate as few crops as necessary? Yes. Simple math shows this. You have to put less effort (less fertilizers) directly into influence as you lose fewer points per rotation since the 4th meter will always stay at zero. You only need to compensate for two plantings of influence loss instead of three. You had mentioned costs, though, and that's the only reason I had posted that. Growing your own hay would be the only way to keep it "on the cheap." The cost of extra claim space should be relatively negligible (not factoring in things such as defenses).

PS Nice step by step there. I'm a patient person and that's a LOT of coal (and trees) to push that first bar up.
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