cauldrons? are they used for anything?

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cauldrons? are they used for anything?

Postby Cerise » Sat Mar 02, 2013 3:07 am

I am at the point where I am not sure where to put skill ups. Is cauldronmaking worth anything ? I have not seen any recipe requiring one.
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Re: cauldrons? are they used for anything?

Postby Ikpeip » Sat Mar 02, 2013 3:08 am

Good evening Cerise,

No use known yet, I'm afraid.

Faithfully,

-Paul the Paymaster
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Re: cauldrons? are they used for anything?

Postby Cerise » Sat Mar 02, 2013 3:15 am

hmmm thats what I was afraid of lol. I dont have any pvp skills but seems pointless without the humors to back them up. Any suggestions what a hermit should concentrate on raising?
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Re: cauldrons? are they used for anything?

Postby Dallane » Sat Mar 02, 2013 3:16 am

Cerise wrote:hmmm thats what I was afraid of lol. I dont have any pvp skills but seems pointless without the humors to back them up. Any suggestions what a hermit should concentrate on raising?


Everything.

You can pvp at any humor
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: cauldrons? are they used for anything?

Postby Cerise » Sat Mar 02, 2013 3:42 am

If by pvp you mean I could maybe kill new players with even lower humors, thats not my idea of fun. I am thinking I will go with hammer and nail to get my planed percentages up.
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Re: cauldrons? are they used for anything?

Postby Dallane » Sat Mar 02, 2013 4:00 am

Cerise wrote:If by pvp you mean I could maybe kill new players with even lower humors, thats not my idea of fun. I am thinking I will go with hammer and nail to get my planed percentages up.


lol k if you say so pro
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Re: cauldrons? are they used for anything?

Postby Ornery » Sat Mar 02, 2013 4:23 am

If you're hermitting, you really will want to work on a little bit of everything. For your crafting character, you should start on stocks&cultivators and hammer&nails, this will get you good bonuses to planting and better planing %'s on boards.

After you get set up, make a combat character even if you don't plan to pvp. If/when you get raided, it's better to lose a character meant to die than one than is capable of raising those other characters up.
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