Help, fur fur charge

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Help, fur fur charge

Postby Nikixos » Sat Feb 06, 2016 12:58 am

I have problems distinguishing when a fur fur is freaking charging or only running, there is no change in the animation or any sound indicating it...
Only when the fur fur is actually running at me is when i know it is going for a hit and not actually charging, and since i usually use bullrun or stomp + sword it's getting quite hard to kill them. Any tips are welcome :|
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Re: Help, fur fur charge

Postby JohnCarver » Sat Feb 06, 2016 8:09 am

Hmmmm it sounds reasonable that the furfur makes an audible sound when he is going to charge you? I will add this to my list.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Help, fur fur charge

Postby Nikixos » Sat Feb 06, 2016 8:31 am

JohnCarver wrote:Hmmmm it sounds reasonable that the furfur makes an audible sound when he is going to charge you? I will add this to my list.


I suggest and edited grimier versión of the pilgrim's bullrun sound

https://www.youtube.com/watch?v=LXuR41eisnM
¦]

But seriously, it would help a lot, also i think you should check this bug: When you have a fur fur aggroed and it comes near to hit you it will sometimes miss the hit, as if you actually moved away from it but you actually just stand still.
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Re: Help, fur fur charge

Postby JohnCarver » Sat Feb 06, 2016 8:33 am

Yes I've noticed it. Have not figured out why it will not count the player. On my list to fix with other odd animal behaviors.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Help, fur fur charge

Postby kataklinger » Sat Feb 06, 2016 12:18 pm

Would be awesome if you actually made the cougars able to jump over the hedges and fences as well.
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