Eslake wrote:As I'm still pretty new to the game I have a lot of questions, but I try to figure most of it out in-game.
A few of those I remember from today..
1 - Is darkness found in patches like a biome, or is it the entire map beyond a certain distance from Providence?
2 - Does having multiple skeps speed purity increase of fruit trees? (I would test it but I am a little short of the skill)
2b - Does it increase the chance of blooms fruiting?
3 - If you have a working mine and the entrance is destroyed, does building another entrance there restore access to the mine you had, or generate a new one? (seems logical it would do the former, but I have been told it is the later)
4 - Is there any 'security' benefit to having a town over each having their own personal claim?
1. Darkness is not a biome. It's a lessening of the light until you can notice that considerably darker and you can see the drain in your biles. You can press 'cntrl D' to see the exact darkness levels. You'll start by seeing rats, then some of the greater darkness creatures the deeper you go.
2. Does fruit tree purity come from the bees? I thought it came from the pots?
3. Mine entrances can not be destroyed.... ever.
4. Yes, towns take a Waste Claim which take 24 hrs to work and can be destroyed. Personal Claims can be attacked immediately. They both take the same Waste crimes but a town gets a bit of a warning. Personal claims can also be Town claimed over. It's much, much better to get a town up when you can for safety, but it is an investment and it is more permanent than a Pclaim.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.