new things are nice, whats next?

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new things are nice, whats next?

Postby dunehammer2014 » Sun Jun 08, 2014 1:46 am

i m glad to see an active new team have taken over salem and change begin, our new town looks nice:)
i will post my advice, hope or even dreams of new content below, hope we can discuss it together.
the priority is descending:
1 repair the purity system, make a whole purity system, just like hnh, or even better, i know this purity system may have connection with item system such as armor, weapon change,so its require many works, but at least we can do it step by step,this is the basic of craft system.
2 repair the skill systems, make all the skills level really worth advancing, especially after we got all the skills unlocked, we still hope further advancing them will helps a lot, currently only few skills like s&c have sound effect, others only slightly affect or hunting, crafting or fishing and we can neglect them in most cases
3 add new hunting contents,purity and crafting will keep many crafters active online, and i hope some new content will keep the hunters foragers on, like new creatures, monsters, etc.
4 develop a new mining system, a whole new underworld as well as cave creatures, minerals, crystals will be so amazing, isnt it?:)
5 raiding system change. personally i dont do raiding, not because i m not good at fighting, only reason is i play this game alone, or with other casual players, we have many rl things to do so cant dedicated to the raiding and its consequence. but the raiders makes game challenging, so i dont against it.
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Re: new things are nice, whats next?

Postby Dallane » Sun Jun 08, 2014 1:56 am

Should check out the announcement posts. There is alot of them but they give a good outline of their general plans
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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