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aggropellters...

PostPosted: Tue Apr 22, 2014 5:42 pm
by monkeybee11
Image
is that ever getting fixed?

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 5:56 pm
by Trenial
knowing the development team, if there still is one...

No.

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 6:16 pm
by Icon
Combat lock? Its working as intended. That's been ***** about more than I care to think about, and nothings ever done, so its now widely accepted as part of the punishment for failing a pelter fight

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 6:56 pm
by martinuzz
I don't see a problem with the mechanic. Just player error. You know you can easily outrun them, right? Pulling wagons in pelter territory isn't the brightest idea either.

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 8:04 pm
by alprice
On no my duckey and he's hurt! Call out the marines. :?

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 8:34 pm
by monkeybee11
Icon wrote:Combat lock? Its working as intended. That's been ***** about more than I care to think about, and nothings ever done, so its now widely accepted as part of the punishment for failing a pelter fight

not combo locked the u stay koed for 24hrs after a aggropellter knocks u out and that aggro aggroed me out side of mini map radar range

the stupid aggopellter aggroed me with out even showing up on my radar D:

the cart is bc town is being moved and me was so determend to keep my stuff XD woud of made it if it wasent for the aggropellter ginding me out side of minimap range


im fine now duckey :3 getting this guy killed for reason ill tell u ingame :)

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 8:43 pm
by Icon
Wow, yeah 24 hours is excessive this could use moved to help so a dev actually sees it.

6 hours was the most I ever heard of old world.

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 8:54 pm
by monkeybee11
well attcherly it was my mates that said it was a 24hr ko befor u respawn
but later when me was having dinner the game crashed and that seamed to log me out o3o me loged out some time between the crash and after dinner

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 8:56 pm
by Inotdead
monkeybee11 wrote:the cart is bc town is being moved and me was so determend to keep my stuff


I believe it would have been easier to make an alt at your old place and transfer all of your stuff via Boston.
Just saying.
Regarding your question, I doubt it will be fixed anytime soon.

Re: aggropellters...

PostPosted: Tue Apr 22, 2014 9:02 pm
by monkeybee11
Inotdead wrote:
monkeybee11 wrote:the cart is bc town is being moved and me was so determend to keep my stuff


I believe it would have been easier to make an alt at your old place and transfer all of your stuff via Boston.
Just saying.
Regarding your question, I doubt it will be fixed anytime soon.

by stuff me mean like iron chests and chests and flower pot o3o there pritty and the skeleton of my 1st guy that darwort killed when he was on 1 of his random killing sprees ...and had no idea who he was