So... a couple weeks ago I go to the Haven forums to see what's poppin and there's a thread by a guy who's designing a game and he wanted people to take a look. Initially I was like "Ok, let's go see what crap this guy is coding." Once I looked it over and read some of the features, it became obvious to me that this game is going to kick some ass....
It's going to have the "now" usual Open Pvp, perma-death sandbox approach but where it gets interesting is that all creatures, monsters, etc are player controlled. If you fight and kill a Giant Spider? You just killed someones character. All monsters are players and all have unique ways of advancing. In addition, the game uses a simple scripting language so the behaviors of hirelings, machines, magic can be modified and made to do what "you" want them to do as long as you have the knowledge and resources to fuel the script. I'm really not very well "written" so in no way am I doing this game justice.
They just put up their Kickstarter and Beta will begin in January so check out the links.....
http://www.topiaonline.com/Home?redirectPath=%2F
http://www.kickstarter.com/projects/178 ... pia-online
http://www.reddit.com/r/gamedev/comment ... ng_engine/