I'm actually curious how NOT having a wipe will affect new comers once the game is "released". Obviously, I don't want to lose the work I've put into the game already. But if there are already large skilled players, big settlements, established powers, etc... that could greatly discourage new players from joining because they may feel like there is no hope for them to get anywhere. Of course, this is definitely a hardcore game with perma death and open world pvp. So perhaps they should expect a tough beginning.
I will say, as I have only been playing a week... all the places I've checked for good claim land are already largely built up and I felt like I was being pushed into BFE with bad biomes. I'm not discouraged yet, but it felt like I was getting the leftovers from players who have been in beta for a long time. Obviously, joining a game that has been released for a long time... you already know you will be far behind most players, but joining a newly 'released' game and already being far behind the curve is a bit different.
And as mentioned early in this thread, people may not bother with beta because they'll assume a wipe will happen and don't want to play now (and getting a nasty surprise when they join the released version). Although I'm sure there will be more 'cities' (servers) upon release that will be fresh. Perhaps a notation to new players that servers X, Y, and Z are established already and servers A, B, and C are new and not built up.
A bit of a ramble from some thoughts I had the other day
