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When your clay pit gets butchered by squaters

PostPosted: Tue May 12, 2015 10:57 pm
by rustles
Over a year ago when I found this nice quiet spot in salem, everything was nice. The clay pit was pretty leveled, it only had a few random dug in spots but was in otherwise pristine condition. I would always dig around the sides of the pit and level it back up with dirt so it remained nice and flat

I then stop playing due to school and the fact that the game was **** and nobody wanted to play it at the time(like 8 people on the server at any given time).

I come back after all the new updates and see this, what used to be my nice little clay pit.

Image.

They even took the liberty to build 2 random kilns inside of the mine, not even snapped to the grid, in random locations near the entrance, along with an equally autistically placed mine support.

Seriously how is it possible to defile a clay pit this badly? You literally cannot dig in any location because its all "too steep to be dug"

Re: When your clay pit gets butchered by squaters

PostPosted: Tue May 12, 2015 11:15 pm
by Dallane
snooze ya lose m8

Re: When your clay pit gets butchered by squaters

PostPosted: Tue May 12, 2015 11:17 pm
by Realak
it is fixable, just requires a lot of digging on the dirt around the pit

Re: When your clay pit gets butchered by squaters

PostPosted: Wed May 13, 2015 10:49 am
by JohnCarver
Clay pits are for noobs anyway. Real men make their clay in a clay trough.

Re: When your clay pit gets butchered by squaters

PostPosted: Wed May 13, 2015 11:55 am
by rustles
I had no choice but to use troughs. Pit is too steep to be dug.

The concern is that I dont really like having a 100 foot deep ditch beside my base, its ugly. Pls give us a way to fill it up or have it naturally regenerate some how over time.

Re: When your clay pit gets butchered by squaters

PostPosted: Wed May 13, 2015 12:38 pm
by Kandarim
i see several spots where you can still dig that thing for clay.
on a side-note, wasn't me because putting kilns in a mine is time-waste :)