Just to much....CRAFTING!

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Re: Just to much....CRAFTING!

Postby darnokpl » Mon Feb 18, 2013 3:20 pm

anfros wrote:no no no no. darnokpl it is you who never understand what other people say.


Ok, then explain me ass_kraken's post.
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Re: Just to much....CRAFTING!

Postby anfros » Mon Feb 18, 2013 3:23 pm

The fact that you are already having a bad time does not justify removing all the fun parts that are left.
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Re: Just to much....CRAFTING!

Postby darnokpl » Mon Feb 18, 2013 3:47 pm

anfros wrote:The fact that you are already having a bad time does not justify removing all the fun parts that are left.


What fun parts? All I see in this thread is people who say that we need HnH in 3D.
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Re: Just to much....CRAFTING!

Postby Droj » Mon Feb 18, 2013 3:56 pm

too much crafting in a mmo-pvp-crafting game where only 10% of actual crafts are affected by player progression.
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Re: Just to much....CRAFTING!

Postby darnokpl » Mon Feb 18, 2013 4:04 pm

We have alt-storages for 100% seeds in perma death game and you are saying me that making purity seeds advance with farmer profs is bad idea ;)
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Re: Just to much....CRAFTING!

Postby Dallane » Mon Feb 18, 2013 5:28 pm

darnokpl wrote:
anfros wrote:The fact that you are already having a bad time does not justify removing all the fun parts that are left.


What fun parts? All I see in this thread is people who say that we need HnH in 3D.


What we need is just hnh. see sig for more details
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Re: Just to much....CRAFTING!

Postby CharlesM » Mon Feb 18, 2013 5:33 pm

Dallane wrote:
darnokpl wrote:
anfros wrote:The fact that you are already having a bad time does not justify removing all the fun parts that are left.


What fun parts? All I see in this thread is people who say that we need HnH in 3D.


What we need is just hnh. see sig for more details


HnH with a world map four times as large! :O
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Re: Just to much....CRAFTING!

Postby Ornery » Mon Feb 18, 2013 5:51 pm

Id never find anyone :(
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Re: Just to much....CRAFTING!

Postby jorb » Mon Feb 18, 2013 8:11 pm

I recognize that the quality in Haven makes crafting more rewarding long term, but the argument that purity couldn't fill a similar function here is obviously erroneous, as the numbers boil down to a simple matter of scale. If purity 100, for example, were the equivalent of Q5k or even Q10k in Haven -- and correspondingly hard to achieve -- the problem of eventually maxing out obviously disappears, as those levels for all intents and purposes are practically unachievable in Haven as well.

The present farming purity is broken, quite simply, and should not be considered indicative of how the system will eventually come to play out.

As for the item types and their relations -- the nuts and bolts of actual crafting, if you will -- I would argue that Salem is in many ways superior to Haven.
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Re: Just to much....CRAFTING!

Postby colesie » Mon Feb 18, 2013 8:13 pm

darnokpl wrote:
anfros wrote:The fact that you are already having a bad time does not justify removing all the fun parts that are left.


What fun parts? All I see in this thread is people who say that we need HnH in 3D.

Change "3D" to "2D" and I agree completely
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