DarkNacht wrote:Rifmaster wrote:Sounds like 40% of the US should be executed by firing squad.
Figuring 100% of the people of this planet should be shot that is not too bad.
Fixed that for you.
DarkNacht wrote:Rifmaster wrote:Sounds like 40% of the US should be executed by firing squad.
Figuring 100% of the people of this planet should be shot that is not too bad.
Darwoth wrote:you know, cause they were obviously fascist white supremacist burrito nazis.
Rifmaster wrote:I don't wanna make a new thread just for this so imma ask here, is the no quitters mod for civ 5 BNW actually any good? I've heard people praising it for making honor and libery viable alternatives to tradition, but is that it? I'd like to hear your opinions.
Darwoth wrote:you know, cause they were obviously fascist white supremacist burrito nazis.
saltmummy wrote:Rifmaster wrote:I don't wanna make a new thread just for this so imma ask here, is the no quitters mod for civ 5 BNW actually any good? I've heard people praising it for making honor and libery viable alternatives to tradition, but is that it? I'd like to hear your opinions.
I've never used many mods for it, but I wasn't aware honor and liberty weren't viable. Liberty allows you to expand your borders more rapidly and can give you a jump start on one of the victories. Honor gives you military bonuses across the board. Discipline and military caste are great social policies. Plus when you finish that policy track, you can buy generals later which are good for stealing property and pissing off your neighbors.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Rifmaster wrote:The thing about tradition is that you get free monuments and aquaducts, alone with the +3 culture when you adopt it. You also get more food in your capital.
In the early game, whether your units are 15% stronger or not it doesn't matter, what matters is that because you got free monuments and aquaducts which make you have more policies and more population.
Darwoth wrote:you know, cause they were obviously fascist white supremacist burrito nazis.
Dallane wrote:Both honor and liberty are fine depending on how you want to play and your civ.
Rifmaster wrote:Dallane wrote:Both honor and liberty are fine depending on how you want to play and your civ.
Yes if you are playing on a level like king an below, but on emperor immortal and deity, tradition is very important, also in multiplayer games with good players.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Rifmaster wrote:Dallane wrote:Both honor and liberty are fine depending on how you want to play and your civ.
Yes if you are playing on a level like king an below, but on emperor immortal and deity, tradition is very important, also in multiplayer games with good players.
It's only important if you aren't good at the game. If you understand a civ, how they work and mechanics then you won't have a problem with those trees. The only tree thats 100% required is the research one.
Rifmaster wrote:Well the NQ mod apparently changes that, the rationalism tree becomes a choice rather than a must have.
Oh and no the liberty tree is just ****.
It gives you a free worker and a free settler, a very small production bonus, +1 happiness for each city connected to the capital and the only partially good one is the one that lowers the social policy culture increase cost per city by 33%
Meanwhile Tradition gives you 4 free monuments, 4 free aquaducts, +2 food and +10% growth in the capital and +1 gold and -1 unhapiness per 2 citizens in the capital, and +15% growth in all cities.
So unless you are going to have 6 or more cities which is a bad idea in multiplayer if you have a turn timer, the liberty tree is just worse.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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