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Interesting concept, I wonder if their is no game enforced limit to how many auxiliary script controlled characters one can have dose the players bandwidth ultimately become a defacto cap on how many they can bring to bear on the their behalf?
ImpalerWrG wrote:One Script to Rule them All and in the Dorkiness bind them![]()
Interesting concept, I wonder if their is no game enforced limit to how many auxiliary script controlled characters one can have dose the players bandwidth ultimately become a defacto cap on how many they can bring to bear on the their behalf?
joshrmt wrote:Scripts execute on the server. There won't be a 'script to rule them all' in a game that is constantly changing. For example, scripts will have to constantly be maintained as the game evolves.
A lot of people think that a 'perfect master script' is possible. But if this is the case, then the developer of the script has created true artificial intelligence. Somehow I doubt that Topia Online will be the birthplace of AI overlords, but I guess one can dream.
There is a 'soft cap' on the number of hirelings/NPCs in the world. The cost for hirelings increases depending on the ratio of hirelings:players.
joshrmt wrote:People can theorize all day, but until the game is played, there is no use in stating things such as, "things will be mass produced because bots". The reality is, 'minions' also consume resources. I think the assumption is that there is free labor in this game, and that is not the case. Minions come at great cost, and if you want to have them growing turnips then you better be cutting a profit on sales of turnips.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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