Claeyt wrote:Procne wrote:37.5 was the cap back when we had legacy stuff and characters with hundreds of biles.
And to achieve this kind of damage you needed dozens of braziers.
And here, in the world of 70 biles even 1 brazier can do this kind of damage. And if you properly space them out then you might even get 200 (probably)?
I am aware that hundreds biles chars will be available, just much later.
I would really love jorb to come here and properly explain the mechanic, instead of having to rely on some IRC logs.
Especially that it's so hard to test it yourself - with limited inspiration it's hard for me to get waste
Champie just posted that 15 braziers did 60 damage if all in range in the old world right above. Technically if you had a full map full of braziers all in range, you could have gotten pretty high last world.
No, the quote meant that you needed 60 braziers to achieve 30 damage per shot.
They can always just tweak the base damage up or down if they wanted to fix the amount at a later date. Remember the MAX damage is 40 unless the attacker hits a spot with more than one brazier group hitting her. That's actually much less than last world in most cases.
40 is max damage per brazier if what you said in this thread was true. If player was attacked by 5 separate groups of braziers, which have the player in range but not other groups then each group would be pulling 40 damage, 200 together.