Sigh. Salem is failing proof inside.

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Re: Sigh. Salem is failing proof inside.

Postby Spazzmaticus » Mon Sep 16, 2013 12:16 pm

Jalpha wrote:I think this is the wrong point in Salems development to introduce a bunch of new players.


I couldn't agree more. I just think it is astounding how difficult it is to even intentionally seek the game out. The odds of you randomly becoming getting introduced to it are are pretty much astronomical.
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Re: Sigh. Salem is failing proof inside.

Postby Jalpha » Mon Sep 16, 2013 1:02 pm

Social media could be an effective method of advertising. Other methods could help though. However it's not taking off in social media at the moment and there's a good reason for that.
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Re: Sigh. Salem is failing proof inside.

Postby Droj » Mon Sep 16, 2013 1:44 pm

Jalpha wrote:Social media could be an effective method of advertising. Other methods could help though. However it's not taking off in social media at the moment and there's a good reason for that.


permadeath!
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Re: Sigh. Salem is failing proof inside.

Postby Kandarim » Mon Sep 16, 2013 1:46 pm

Droj wrote:permadeath!


lack of updates in a game in beta with all in all little content, several key mechanics on the brink of a complete overhaul.
Both elements to change shortly, we hope :D
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Re: Sigh. Salem is failing proof inside.

Postby Greb » Mon Sep 16, 2013 4:29 pm

Odd that Colesie has not replied here, he is big Runescape fan... apparently:D
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Re: Sigh. Salem is failing proof inside.

Postby Kandarim » Mon Sep 16, 2013 4:42 pm

There are others of us who still play runescape, yours truly among them. Then again, I never got what people like about watching someone else play. Maybe something about not being able to do it themselves ?
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Re: Sigh. Salem is failing proof inside.

Postby colesie » Mon Sep 16, 2013 4:55 pm

Greb wrote:Odd that Colesie has not replied here, he is big Runescape fan... apparently:D

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Re: Sigh. Salem is failing proof inside.

Postby L33LEE » Mon Sep 16, 2013 10:06 pm

Slap the game on steam.
Slap the game on Kongregate.
Slap the game on Facebook.

For direct browser play.

Watch a huge influx of players, most will be pissed off and leave but who cares as look at its current state, even if a few hundred stick around for the long haul it would do the game wonders. (Of course do this AFTER the Soon™ said to be major revamp of game mechanics.

Sure i said something like this 1yr ago, but was told bad idea, but i still think it would do the game massive wonders in player base size.
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Re: Sigh. Salem is failing proof inside.

Postby MagicManICT » Mon Sep 16, 2013 10:29 pm

L33LEE wrote:Sure i said something like this 1yr ago, but was told bad idea, but i still think it would do the game massive wonders in player base size.


Not sure if I'm one of the ones that said it, but the "bad" part I can see is that the game still has a good bit of development to go and the kind of crowd you'll be advertising to. Otherwise, I don't see anything wrong with this stuff.

Also, seems like I recall those beta keys were available through other sites than mmorpg.com. Not in the mind to go digging it up, though, and probably just thinking of something else at about the same time. <shrug>
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Re: Sigh. Salem is failing proof inside.

Postby Claeyt » Mon Sep 16, 2013 11:38 pm

MagicManICT wrote:
L33LEE wrote:Sure i said something like this 1yr ago, but was told bad idea, but i still think it would do the game massive wonders in player base size.


Not sure if I'm one of the ones that said it, but the "bad" part I can see is that the game still has a good bit of development to go and the kind of crowd you'll be advertising to. Otherwise, I don't see anything wrong with this stuff.

Also, seems like I recall those beta keys were available through other sites than mmorpg.com. Not in the mind to go digging it up, though, and probably just thinking of something else at about the same time. <shrug>

Early it on it had more exposure than just mmorpg.com

You guys are looking at this the wrong way. Yes they should get the gluttony fix out of the way, but stuff like horses, witchcraft, and other stuff should be viewed as add on's not essential parts of the game. They need the population to get this game back on track and prove that it's marketable. L33L33 is exactly right with his ideas. Why this game isn't on steam I'll never know.

The game is free to play. It's a stated beta game. Use that to build a population that knows that it's going to change. It's highly playable now as is (more so with the gluttony fix). The high % hummus is getting used up faster than I expected and is mostly gone now. Tons of people have 10-20% hummus bins now and tons of boards are available in that range for sale (at least on Roanoke). The game is ripe for growth as long as they got it onto some of the sites L33 suggested. Yes it's a grind, but so are other games.

I'll promise a $10 donation to the first high end guy that starts live playing this game on Twitch on a regular schedule. There has to be a way to live play this game somehow without it affecting your safety.
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