Claeyt wrote:jwhitehorn wrote:Claeyt wrote:What did they fix about the mine support? Did they get rid of mine traps?
If you KO in a mine your character is now returned to your homestead with full biles.
So you're returned immediately even if you're in a claimed mine and with full biles? :lol: :lol: :lol:
That's maybe the worst fix I've ever heard of. You're able to fill a 500 stat guy by just knocking him out in a mine and saving a load of food and a wait for refill? Do you even lose a skill point or 2 anymore? :lol: :lol: :lol:
Except that's not true. The fix was to make mine supports destructible.
As for an update on the state of things, I'd love to, but I don't really have anything to say outside what has already been said; namely, that the gluttony system is what needs to be fixed first and foremost, because we feel that almost all other meaningful things we could do hinge upon it.
As for what I've been doing while waiting for that little spark of inspiration needed for the gluttony system, that, too, is as I told Chief in that interview thread; namely, code cleanups and rewrites and stuff that I never really felt I had the prerogative to do until I regained sole responsibility for the prioritization of tasks. I know it's not something that is overly interesting for y'all, but it has been extremely liberating to me. :)
As for visible changes, I have at least been able to make the water look
a bit better. :)