Topia Online

Forum for off topic and general discussion.

Re: Topia Online

Postby joshrmt » Sat Dec 15, 2012 11:01 pm

Kickstarter auto-sends an email whenever I update the Kickstarter page. You need to change your Kickstarter mail settings. I am not intentionally sending any email.
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Re: Topia Online

Postby colesie » Sat Dec 15, 2012 11:18 pm

joshrmt wrote:Kickstarter auto-sends an email whenever I update the Kickstarter page. You need to change your Kickstarter mail settings. I am not intentionally sending any email.

Ah that would make more sense then because I was wondering why you'd send me one picture with no other text lol
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Re: Topia Online

Postby TeckXKnight » Sun Dec 16, 2012 8:49 am

I apologize for so much green text in a thread already swamped in it but lets demonstrate that this community is not full of sexual predators please. Harassment and generally inappropriate attitudes should not be present here or in any other areas of the forum.
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Re: Topia Online

Postby painhertz » Mon Dec 17, 2012 3:21 am

Image


"The Slimepocalypse" Latest Kickstarter update....

Yes, that IS a giant formed out of Gelatinous Cubes at the bottom........ :P
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Re: Topia Online

Postby TotalyMoo » Mon Dec 17, 2012 10:57 am

painhertz wrote:Image


"The Slimepocalypse" Latest Kickstarter update....

Yes, that IS a giant formed out of Gelatinous Cubes at the bottom........ :P


Can it walk?
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Re: Topia Online

Postby Dallane » Mon Dec 17, 2012 11:07 am

It should be able to walk around and do stuff.

The one thing I really dislike about this game is the tools that give everyone the ability to completely bot the game with their powerful scripting system. The imaginary botting problem here will be nothing compared to the actual botting in this game.

I tried to give it a fair shot with looking stuff up and its interesting. I don't see it getting very big. Seems like they made the engine like minecraft where people can make their own worlds. I think someone else is going to come along and do something awesome with it.
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Re: Topia Online

Postby TotalyMoo » Mon Dec 17, 2012 11:35 am

With the ease of botting the game I think it can focus on evolving in other directions instead.

I will definitely keep my eyes on this project just to see what happens to it, although I will most likely never play it myself.
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Re: Topia Online

Postby joshrmt » Mon Dec 17, 2012 12:11 pm

'Botting' in Topia is far different than other games. In reality, players will be creating 'NPCs' which provide unique services. Automated characters allow a living breathing world where things are constantly happening, even while players are logged off. I think you guys underestimate the capabilities of a scripted world that is built by players. This game doesn't have skill-grinding or the such, so people are going to create interesting content instead.
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Re: Topia Online

Postby Dallane » Mon Dec 17, 2012 12:24 pm

joshrmt wrote:'Botting' in Topia is far different than other games. In reality, players will be creating 'NPCs' which provide unique services. Automated characters allow a living breathing world where things are constantly happening, even while players are logged off. I think you guys underestimate the capabilities of a scripted world that is built by players. This game doesn't have skill-grinding or the such, so people are going to create interesting content instead.


So basically this is a nice way of saying you will rely heavily on bots to make the game less grindy and make it look active.

Everyone enters the world with a character that doesn't develop with skills and stats?

This is kinda like MMO minecraft/Ultima player shards.

It will be really interesting to see what people will make.
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Re: Topia Online

Postby _Gunnar » Mon Dec 17, 2012 12:51 pm

It looks interesting - considering that H&H the RTS was something I always kindof wanted, I would probably love this :)
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