Test Server Technical Difficulties

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Re: Test Server Technical Difficulties

Postby Trenial » Tue Sep 16, 2014 4:36 pm

Procne still has two more items to locate in the picture. JC has 3 things left to Ninja Edit.
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Re: Test Server Technical Difficulties

Postby Procne » Tue Sep 16, 2014 4:42 pm

Trenial wrote:Procne still has two more items to locate in the picture. JC has 3 things left to Ninja Edit.

Chief has some weird cape and is holding something that looks like a knife. Will purity of meat be determined by the purity of a butchering knife?

Also, has anyone noticed that the guy in the picture has green hair? Coincidence? I don't think so...

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Re: Test Server Technical Difficulties

Postby Lusewing » Tue Sep 16, 2014 5:08 pm

umm, is it just me or has that thorn bush been watching a little too much Evil Dead?:

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Re: Test Server Technical Difficulties

Postby JohnCarver » Tue Sep 16, 2014 7:46 pm

Procne wrote: Will purity of meat be determined by the purity of a butchering knife?


You are really good @ this.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Test Server Technical Difficulties

Postby Jackxter » Tue Sep 16, 2014 7:50 pm

Lusewing wrote:umm, is it just me or has that thorn bush been watching a little too much Evil Dead?:

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God damnit, Luse XD!
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Re: Test Server Technical Difficulties

Postby Procne » Wed Sep 17, 2014 6:45 am

Will the butchering knife also speed up the process of butchering? Please?
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Re: Test Server Technical Difficulties

Postby JohnCarver » Wed Sep 17, 2014 6:47 am

Procne wrote:Will the butchering knife also speed up the process of butchering? Please?


Yes, speed is now variable based on the type of knife. Although we will only be dropping the first type of knife with this patch. More knives with quicker speeds hopefully to follow.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Test Server Technical Difficulties

Postby ImpalerWrG » Wed Sep 17, 2014 6:55 am

Ugggg, not the Haven&Hearth tool use quality system, don't you remember how horrible bone-saw grinding was?
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Re: Test Server Technical Difficulties

Postby JohnCarver » Wed Sep 17, 2014 7:02 am

ImpalerWrG wrote:Ugggg, not the Haven&Hearth tool use quality system, don't you remember how horrible bone-saw grinding was?


I did not play H&H, so I cannot comment on how it works there.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Test Server Technical Difficulties

Postby DarkNacht » Wed Sep 17, 2014 7:03 am

ImpalerWrG wrote:Ugggg, not the Haven&Hearth tool use quality system, don't you remember how horrible bone-saw grinding was?

I hope we never get HnH style quality grind.

JohnCarver wrote:
ImpalerWrG wrote:Ugggg, not the Haven&Hearth tool use quality system, don't you remember how horrible bone-saw grinding was?


I did not play H&H, so I cannot comment on how it works there.

Grind quality -> destroy everything you have built with old quality and rebuild it with new quality -> repeat forever

I don't mind infinite purity grind just don't make me replace everything once a week to advance.
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