Why this late on Plymouth am I still only seeing 3-4 walls?

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby darnokpl » Tue Jan 01, 2013 8:21 pm

colesie wrote:Broken game. It seems that everything Jorbtar has added that's new in Salem has been a total bust and everything they've kept from haven works as intended.

Now let's compare:
Walls - broken
Claims - were broken (didn't learn from haven?)
Auth objects - also broken and still didn't learn to just make them so that people could walk through?
Trees - 1x1 tree planting space needed
Stones - glitchable
Sleds - glitchable in walls
Mining - broken/not smart in the least
Client - unfinished with no grid
Camera - broken
Tracking - broken
Purity - broken
Combat - unfinished
Gluttony - feels unfinished/feeling of being rushed with drain

Now let's look at what they kept from haven:
Turkeys (chickens) - works relatively well
Buckets for water - works as intended
Porting to homestead/boston - works fine minus the inventory thing
Peace status in combat - working as intended
Theft/Waste/Tresspass/murder - all working as intended but scents last far longer/stay in your inventory forever


Your comparison is broken... you can't compare and post small bug like with 1v1 trees space next to wall/purity mechanic issues...
and you forgot about few great things:

Animals AI - awesome
Farming - awesome, much better than in hnh
Gardening - awesome
Capital cities safe zones - awesome
Stalls - awesome
$ shop - awesome (just need prices balance)
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby Ass_Kraken » Tue Jan 01, 2013 8:27 pm

darnokpl wrote:Animals AI - dancing beavers!
Farming - better than in hnh
Gardening - tedious but ok
Capital cities safe zones - horrible and abused
Stalls - endorsed vaults
$ shop - awesome (just need prices balance)

ftfy
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby Yes » Tue Jan 01, 2013 8:44 pm

darnokpl wrote:Animals AI - awesome

more aggressive monsters are needed to attack people with crime debuff
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby alloin » Tue Jan 01, 2013 9:03 pm

strange how some can go from a fanboi to hater so fast ¦]
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby KingdomOfOne » Tue Jan 01, 2013 9:10 pm

alloin wrote:strange how some can go from a fanboi to hater so fast ¦]


It's no longer fun when you get destroyed and your town is reverted back to nature.
They are just tumbleweeds blowin' in the wind.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby Dallane » Tue Jan 01, 2013 9:26 pm

darnokpl wrote:Your comparison is broken... you can't compare and post small bug like with 1v1 trees space next to wall/purity mechanic issues...
and you forgot about few great things:

Animals AI - awesome
Farming - awesome, much better than in hnh
Gardening - awesome
Capital cities safe zones - awesome
Stalls - awesome
$ shop - awesome (just need prices balance)


Animal AI is meh. Only thing that takes any sort of skill is a bear. as a noob walking back and waiting for a animal to try and attack you isn't cool or fun.
Gardening - only bad thing about gardening is purity
capital cities - worst idea for a sanbox mmo ever
stalls - total **** unless you own them
shop - great idea but overpriced all to hell and makes you a target.

Coles never said he stopped being a fanboi and everyone has thought of this stuff for a long time. We all still play and have a few different bases now. Since every patch is basically made for us hopefully our friendship magic can make this game a better place for you guys.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby colesie » Tue Jan 01, 2013 9:28 pm

alloin wrote:strange how some can go from a fanboi to hater so fast ¦]

I started out in Alpha as a hated. Came here when haven lag became unbearable and gave it an honest shot, and I don't like what I see. I can enjoy the crafting end of Salem but as everyone says, endgame/raiding is broken and that's really the only end-game that there is without uncapped grind.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby KingdomOfOne » Tue Jan 01, 2013 9:38 pm

colesie wrote: endgame/raiding is broken


This coming from a Dis leech suckling off the teat of Ladygoo?
If HnH had no lag it would still be dead because of dis abusing a million different things in one way or another, including fully scripted functioning cities.
The list is too long for me to even count, don't try to deny it. You bug ram solo hermits, minehall abuse into towns, auth walls, multiple porting abuses, bugjumping, wall jumping, The list can go on and on off the atrocities Superpowers did to each other in Hnh. And they always act justified doing it because " others did it first"
Starting from World 1 and on and it's broken record.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby colesie » Tue Jan 01, 2013 9:50 pm

KingdomOfOne wrote:
colesie wrote: endgame/raiding is broken


This coming from a Dis leech suckling off the teat of Ladygoo?
If HnH had no lag it would still be dead because of dis abusing a million different things in one way or another, including fully scripted functioning cities.
The list is too long for me to even count, don't try to deny it. You bug ram solo hermits, minehall abuse into towns, auth walls, multiple porting abuses, bugjumping, wall jumping, The list can go on and on off the atrocities Superpowers did to each other in Hnh. And they always act justified doing it because " others did it first"
Starting from World 1 and on and it's broken record.

Lol, like you know anything about what I've done in haven. Leeching off of Goo, lol that's priceless. Everything I've accomplished in haven I've done by myself and you saying this means that you really have no clue how Dis was run at all.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby _Gunnar » Tue Jan 01, 2013 9:53 pm

I basically stopped playing salem now because i realised there is no way to engage in pvp (more than once per character) as a hermit/small group - you will always be summon-killed if you attract the attention of a large enough group. This seems odd given the dev's philosophical leanings.

(I assume that if you are dedicated enough you can make it work a little better, but the time spent doesn't seem worth it for the fun gained.)
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