colesie wrote:Broken game. It seems that everything Jorbtar has added that's new in Salem has been a total bust and everything they've kept from haven works as intended.
Now let's compare:
Walls - broken
Claims - were broken (didn't learn from haven?)
Auth objects - also broken and still didn't learn to just make them so that people could walk through?
Trees - 1x1 tree planting space needed
Stones - glitchable
Sleds - glitchable in walls
Mining - broken/not smart in the least
Client - unfinished with no grid
Camera - broken
Tracking - broken
Purity - broken
Combat - unfinished
Gluttony - feels unfinished/feeling of being rushed with drain
Now let's look at what they kept from haven:
Turkeys (chickens) - works relatively well
Buckets for water - works as intended
Porting to homestead/boston - works fine minus the inventory thing
Peace status in combat - working as intended
Theft/Waste/Tresspass/murder - all working as intended but scents last far longer/stay in your inventory forever
Your comparison is broken... you can't compare and post small bug like with 1v1 trees space next to wall/purity mechanic issues...
and you forgot about few great things:
Animals AI - awesome
Farming - awesome, much better than in hnh
Gardening - awesome
Capital cities safe zones - awesome
Stalls - awesome
$ shop - awesome (just need prices balance)