TotalyMoo wrote:
Hahahah
TotalyMoo wrote:
Makestro wrote:LoL is a real game and the player base made it an e-sport, but LoL is not even comparable to Salem and I have no idea why L33 keeps bringing all these instanced, arena and carebear oriented games up as example vs Salem, yeah Salem has a small population L33, like you said and keep mentioning there are plenty of games with a huge population where a carebear can go and be happy so why don't you just play one of those other games?
P.S. any LoL players should add me, I rarely play now that I have a real game to play but I still log on a couple times a week to get my daily win. Same name as on the forums.
ElCapitan1701 wrote:I dont agree. Most MMOs do [disallow client mods]. It just needs to be much more harder to use them as the mod-clients should needed to be updated after every small server-update and players using it should be banned and losing all their money spend in Salem. This would work.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
ElCapitan1701 wrote:ElCapitan1701 wrote:2.) Don`t allow client mods in SalemDallane wrote:Impossible to do. There will always be crafty people out there able to have a edge. Its also VERY easy to learn how to rig mods
I dont agree. Most MMOs do. It just needs to be much more harder to use them as the mod-clients should needed to be updated after every small server-update and players using it should be banned and losing all their money spend in Salem. This would work.
sabinati wrote:Do you people even understand the devs' philosophy AT ALL?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
L33LEE wrote:I played League of legends since the beginning of closed beta and watched how they taught it would stay small, but they as a development company showed huge ambitions, they turned an idea of a little arena game into the worlds biggest Arena game, with over 80million players with championships worth millions of pounds up for grabs. This is not the only game i have played since closed beta and saw how they grew from a little ****** community with endless people saying XYZ(Like this community currently has) to thousand/millions of players into a multimillion / billion gaming company, some crashed and burned, some continued. League of legends is an example of "growth" i was using, and in no way shape or form i was trying to compare the game play between the two.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:L33LEE wrote:I played League of legends since the beginning of closed beta and watched how they taught it would stay small, but they as a development company showed huge ambitions, they turned an idea of a little arena game into the worlds biggest Arena game, with over 80million players with championships worth millions of pounds up for grabs. This is not the only game i have played since closed beta and saw how they grew from a little ****** community with endless people saying XYZ(Like this community currently has) to thousand/millions of players into a multimillion / billion gaming company, some crashed and burned, some continued. League of legends is an example of "growth" i was using, and in no way shape or form i was trying to compare the game play between the two.
wtf are you on? LoL devs have spent stupid amounts of money to make that "game" a "esport". The only reason they have as many "pros" is because they are paying them to leave Dota 2.
L33LEE wrote:Whos talking about the "Pros".
"80 MILLION PLAYERS" speaks for itself, when there first projections in the beta development never expected to grow beyond 1m
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:L33LEE wrote:Whos talking about the "Pros".
"80 MILLION PLAYERS" speaks for itself, when there first projections in the beta development never expected to grow beyond 1m
You were talking about prize money.
L33LEE wrote:from 80 million players <10% play on a "competitive" level, and even <0.1% of them make it into the prized contests, so your argument about the prize money is what drives people to play league of legends it total *****.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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