JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Khaztropix wrote:Mushibag wrote:Dem facts...
Don't ruin this for all of us.
jwhitehorn wrote:Its actually 3,285 alts.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Claeyt wrote:4. They still haven't found Jalpha's base and they've been hunting him for what? 8 months. You could simply use old bases to build your own without digging. The Map wouldn't compare any buildings or other things, just new diggings and paving.
Claeyt wrote: All of my mapper buddies got a chuckle from this one.
jwhitehorn wrote:We have found and destroyed Jalpha's Base TWICE now. I highly doubt he has a 3rd one.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Claeyt wrote:Where has Jalpha been anyways? He hasn't been on the forums in awhile.
Dravo wrote:I'm a programmer myself. I wasn't thinking about the feasibility of what he was saying. It could take 2 or 3 hours per alt to get them in the right spot. But if all the alts could be put into place, with the custimizability of the salem client, you could have a client that logs in without loading graphics or anything and just retrieves the 9 tiles each time and switches to the next character. Have as many of these bare minimum client accounts going as the computer can handle. At around 20 KB per tile it wouldn't take over 2.5 gig for 118,000 tiles. A program could be made to arrange the tiles properly and check for changes. The checking part would just need to compare the size of the tiles. It would take dedication from someone getting everything working.
Dravo wrote::P
Dravo wrote::P
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Users browsing this forum: No registered users and 6 guests