Why this late on Plymouth am I still only seeing 3-4 walls?

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby jwhitehorn » Sun Dec 30, 2012 9:54 pm

Kaios wrote:I'm actually beginning to wonder if you really believe this garbage you come up with.


Well. As I stated originally, it is possible that the 2,250 players that are not part of our faction are just SO horrible that it makes things look imbalanced. You seemed to dislike that argument which is why the only logical solution is that D is OP. Clearly if those 2,250 don't just flat out suck then our base is just too powerful right?

You can take your pick.

Either there is a HUGE mis-match between skill levels.

Or Defense is too powerful right now.


Those are the only two logical reasons that our base should still be standing. Even more-so considering that defenses supposedly need to be "buffed" according to the whiner-faction.

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby darnokpl » Sun Dec 30, 2012 9:59 pm

jwhitehorn wrote:
Kaios wrote:
No point in trying to reason with someone who says something like this.


I would love to hear why a game of 16,000 registered users cannot siege a base made by a group of less than 50 committed braves. Even if you subtract the 100 treaty payers from the equation that is still 15,900 players who spend their time whining about how "imbalanced" defense is yet they are powerless in destroying a base made by a group 5% their numbers. If anything the more you complain while our base stands the more you prove that defenses need to be nerfed. Clearly they are OP if our base still stands.

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from 15,900 you should substract:
-200*10 because pros from hnh got multi accounts for trades, spying, recrutation etc etc.
-5000 people logged in once wandered 2h didnt found anything and never came back,
-4000 "this game is boring and I don't know what to do",
-2000 got killed and never came back,
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby jwhitehorn » Sun Dec 30, 2012 10:01 pm

darnokpl wrote:
from 15,900 you should substract:
-200*10 because pros from hnh got multi accounts for trades, spying, recrutation etc etc.
-5000 people logged in once wandered 2h didnt found anything and never came back,
-4000 "this game is boring and I don't know what to do",
-2000 got killed and never came back,


So were left with 2,500? Sounds about right.

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby dageir » Sun Dec 30, 2012 10:06 pm

All I am saying is that if you guys choose to handle your new won power in an unfortunate way, you might end up playing alone. That might have been the goal all along, and you could achieve this victory. If you however enjoy to play this game, you might consider using your power in a more.. diplomatical way than has been the mo historically. Im pretty sure many players will be only glad to pay reasonable taxes for your protection, but if you should choose to abuse this you will have a little fun for a short time, but after that..
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby darnokpl » Sun Dec 30, 2012 10:17 pm

dageir wrote:diplomatical way than has been the mo historically


What? In ~1600 when one country got enough power to crush other country many people died, but kings were happy to have new piece of land!!!
Even few centuries later when someone got power he fraked diplomacy, my country was wiped from world map for over 100 years because 3 of our neigbours got power to do so.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby jwhitehorn » Sun Dec 30, 2012 10:29 pm

dageir wrote:All I am saying is that if you guys choose to handle your new won power in an unfortunate way, you might end up playing alone. That might have been the goal all along, and you could achieve this victory. If you however enjoy to play this game, you might consider using your power in a more.. diplomatical way than has been the mo historically. Im pretty sure many players will be only glad to pay reasonable taxes for your protection, but if you should choose to abuse this you will have a little fun for a short time, but after that..


I understand and appreciate your attempt to share wisdom and would like to highlight the following things:

*No Treaty Paying Squatter has been killed.

*No Criminals have left scents without being brought to trial (and mostly death) since our reign began.

*We maintain the only base devoted to and stocked with free goods for noobies.

*Every Squatter has an open invitation to begin a Vision Quest to join the Tribe.


I believe that the people of Salem will be hard-pressed to find a more benevolent ruler.

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby dageir » Sun Dec 30, 2012 10:30 pm

One thing is the historical relation of nations another is the mechanics and nature of this game. Historically people did kill each other but often with a defined goal. Most wars were fought over right to land or resources. Rarely the wars were wars of extermination. These kind of wars were seen during the great migrations after the fall of the Roman empire and the latest examples the war on the eastern front during ww2, the Yoguslavian wars and lastly the wars in Rwanda/Kongo. These are exceptions though. Ususally there are wars for influence and domination over a region. (Korean wars, Vietnam war, ww1, parts of ww2, 7-years war, 100-years war and so on..) Kings and queens have often been satisfied with just being given taxes and levies from their subjects.

As a side note with the remark of "mo historically" I meant the mo the MM Tribe has historically, not the entire world history.

What Im trying to convey is that its better to milk the cow for 7 years than to kill her and eat her and be fed for a week and then go hungry after that..
Last edited by dageir on Sun Dec 30, 2012 10:46 pm, edited 2 times in total.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby jwhitehorn » Sun Dec 30, 2012 10:33 pm

dageir wrote:One thing is the historical relation of nations another is the mechanics and nature of this game. Historically people did kill each other but often with a defined goal. Most wars were fought over right to land or resources. Rarely the wars were wars of extermination. These kind of wars were seen during the great migrations after the fall of the Roman empire and the latest examples the war on the eastern front during ww2, the Yoguslavian wars and lastly the wars in Rwanda/Kongo. These are exceptions though. Ususally there are wars for influence and domination over a region. (Korean wars, Vietnam war, ww1, parts of ww2, 7-years war, 100-years war and so on..) Kings and queens have often been satisfied with just being given taxes and levies from their subjects.

As a side note with the remark of "mo historiacally" I meant the mo the MM Tribe has historically, not the entire world history.


Other than the complete extermination of all those who would abuse bugs I believe the MM Tribe is more than content with our new neighbors signing the Treaty and assimilating into our civilized culture.

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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby Onionfighter » Sun Dec 30, 2012 10:47 pm

Why would people not build more than 3 walls? Because reasonable people see the amount of work it takes to build a wall, the amount of work it takes to break through the wall, and decide to play a game where they have a better fun/work ratio.
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Re: Why this late on Plymouth am I still only seeing 3-4 wal

Postby dageir » Sun Dec 30, 2012 10:48 pm

Or just refrain from building walls.
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