Anything going to be done about stalls?

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Re: Anything going to be done about stalls?

Postby Dallane » Sun Feb 09, 2014 12:14 pm

naosnule wrote:Furthermore the location of the stall actually matters, which is why Glenn's stall was the most profitable stall until plymouth got a 2nd stall area. Reason being: a lot of people are too lazy to look at more than 1 stall: they just look for the first stall that has iron or garlic goods.


You obviously have no idea about stalls. Glenn made money because he had the best price AND always had it stocked.
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Re: Anything going to be done about stalls?

Postby naosnule » Sun Feb 09, 2014 12:19 pm

Dallane wrote:
naosnule wrote:Furthermore the location of the stall actually matters, which is why Glenn's stall was the most profitable stall until plymouth got a 2nd stall area. Reason being: a lot of people are too lazy to look at more than 1 stall: they just look for the first stall that has iron or garlic goods.


You obviously have no idea about stalls. Glenn made money because he had the best price AND always had it stocked.


Glenn rarely had the best price or was even the only one stocked when Glenn, Newbie and I were competing in the iron market. His location mattered and he could get away with higher prices, which he knew and did. He played his location very well :).
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Re: Anything going to be done about stalls?

Postby Dallane » Sun Feb 09, 2014 12:23 pm

naosnule wrote:
Dallane wrote:
naosnule wrote:Furthermore the location of the stall actually matters, which is why Glenn's stall was the most profitable stall until plymouth got a 2nd stall area. Reason being: a lot of people are too lazy to look at more than 1 stall: they just look for the first stall that has iron or garlic goods.


You obviously have no idea about stalls. Glenn made money because he had the best price AND always had it stocked.


Glenn rarely had the best price or was even the only one stocked when Glenn, Newbie and I were competing in the iron market. His location mattered and he could get away with higher prices, which he knew and did. He played his location very well :).


lol sure. Maybe if you guys were honorable traders such as the mighty glen you could also reap profits.
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Re: Anything going to be done about stalls?

Postby naosnule » Sun Feb 09, 2014 12:33 pm

Dallane wrote:
naosnule wrote:
Dallane wrote:(...)

You obviously have no idea about stalls. Glenn made money because he had the best price AND always had it stocked.


Glenn rarely had the best price or was even the only one stocked when Glenn, Newbie and I were competing in the iron market. His location mattered and he could get away with higher prices, which he knew and did. He played his location very well :).


lol sure. Maybe if you guys were honorable traders such as the mighty glen you could also reap profits.


We did earn a hell lot for that time. That's the whole point. That's why stalls are bad. Trading before stalls existed happened more often through town shouts, the impact of trade threads were higher, which meant more social interaction. Stalls became a boring easy-mode to getting wealth. They serve no purpose other than to let Paradox earn some more money, which it did when Roa and Jamestown opened (the early stalls in Plymouth came so late that people bought them through mostly ingame earnings), but since they are refunding people there is no money to be earned through making stalls available again.


Edit: I think Droj would be a good source for comparing being a forum trader and shouting in Boston during the pre-stall era to doing so during the post-stall era. Droj did not have a stall early on in Plymouth, FYI.

There was so much life in Boston before the stalls were implemented, because trading was the way it was. Barrel thieves thrived too. One of my fondest memories was buying a hat from a hat seller in closed beta who stated that if I didn't buy a hat now I would regret it :D. (I normally hate all form of vanity, but he convinced me with his sales pitch)
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Re: Anything going to be done about stalls?

Postby Dallane » Sun Feb 09, 2014 12:38 pm

qq spend some money for silver and stop crying.
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Re: Anything going to be done about stalls?

Postby naosnule » Sun Feb 09, 2014 12:44 pm

Dallane wrote:qq spend some money for silver and stop crying.

:lol: as if I wouldn't have the silver ready the second the server opens.
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Re: Anything going to be done about stalls?

Postby Ukhata » Sun Feb 09, 2014 12:50 pm

why not allow players to "park" their char with a carriable item (stall) whioch can be deployed.
And leave them online or offline for a duration of 8 hours or so. after which they will be ported to their claim or simly brought offline. you cannot un stall your char or anything for those 8 hours. you can set buy and sell orders and after 8 hours you can access these things again. once at home you can open the stall item and take out your buys and silver and restock the stall for another round of being a market salesman.
this way all you need is a large open space (even anyhere in the world tbh) and you are able to place a stall there for 8 hours.
needed skill "trading" ?

thats how people used to trade.

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Re: Anything going to be done about stalls?

Postby Potjeh » Sun Feb 09, 2014 1:04 pm

Remove Boston stalls, implement player built stalls so they can build their own markets (right outside Boston most likely). With enough braziers, stealing from them shouldn't be worthwhile.
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Re: Anything going to be done about stalls?

Postby cannibalkirby » Sun Feb 09, 2014 1:21 pm

I believe you are referring to a market system similar to games like FLYFF, I actually thought that was one of the best ideas for an MMO. This idea should be bumped for games like this where boston is the central friendly hub of the new world. At least check it out :P
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Re: Anything going to be done about stalls?

Postby Ukhata » Sun Feb 09, 2014 1:23 pm

cannibalkirby wrote:I believe you are referring to a market system similar to games like FLYFF, I actually thought that was one of the best ideas for an MMO. This idea should be bumped for games like this where boston is the central friendly hub of the new world. At least check it out :P


well, actually from R.O.S.E online. but same makers and same system, yeah :D
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