MagicManICT wrote:Beats me. Depends on how they do things. I can think of several things they could do, manually and programatically, to remove objects that don't fit properly. Could be that they look at a field, if there's room, make it 2x2 (not 4x4 as someone else posted). If there's not room, remove the field. It could be that they expand the field, and if there's another object in the way, remove that object. They could do both. We are talking about a couple of devs that have been known to pull a fast one on the players in the name of teh lulz.
lol
that was my impression, i thought it would have been somewhat easy to program non overlapping fields in the beggining , in which you can still place stuff on top.
but once in place how do you nuke it without causing other problems.
guess well find out some day