I'm curious how the community has been picturing the implementation of domesticated animals and new creatures of the lumberwoods.
Would you like to see all of the darkness creatures with the ability to murder? Would you prefer to be able to simply hermit away with your livestock and live peacefully?
Another thing is, would you like to see a very large weight put onto domesticated creatures, or would you prefer to see them as more of an option and nothing more?
Personally, I've always thought of domesticated animals as a completely separate industry in itself. One that you could dedicate all of your time into and do just fine with. Cheeses, clothing, milk, transportation, everything could be centralized around your farm. I would like to see these animals as a stationary thing but only if you choose for it to be. One example being the ability to tie a rope to your 2-3 cattle and wander the wilderness with them instead of having one large herd in one central location.
As for lumberwoods creatures, I feel like taming should be utilized in order to get some of your animals but perhaps in a smarter way than in haven since that was very time consuming and difficult to understand as a beginner. I do believe that the darkness creatures should be able to murder but only when they were provoked (were this haven I'd say even if they agro you first but since this is through paradox that may be a little too much for the general public)
What is your vision for the future of Salem's creatures? You don't need exact examples, but just how you feel it should be. How much weight animals should play in the grand scheme of things during your time playing Salem, etc