by Mereni » Thu Jan 31, 2013 1:04 am
I do think it would be encouraging to newbies if we could tell them 'find a group to play with' rather than 'watch out people will kill you'. But the mechanics of this game and the way the defenses are set up discourages trust. If you didn't come here with a friend, it's a big deal to try to find one.
I met someone in Boston the other day. He seemed friendly enough and we chatted a few minutes. Eventually he wanted to know where my claim is, which I refused to tell. He asked me to come visit his and when I declined he asked to visit my claim. Now, maybe he was just looking for some friends... or maybe not.
The way things are now, if I had just gone to see his claim and been given permissions, gone into the walls... he could have taken permission away and I would have been trapped. No key to open a locked gate, no way to move without triggering brazier fire, and no logging off. I would have been stuck to be murdered at his convenience.
Alternatively, if I had let him visit my claim, he would then know where I am and might have a strong raider character to come kill me or break/steal my stuff. Just because I know the tribe will get revenge for me (or pay a ranger and hope they can be trusted, for people on other servers) doesn't mean I want to invite that kind of trouble. And if he didn't do anything right away, that doesn't me he won't rob me blind in a few days when he has a key and permissions and I'm logged off.
What I'm saying is, right now, the way the game is set up, it discourages meeting people in the game, and working with them, and living on the same claim. The game encourages playing alone, doing everything alone, and hoping to never even see your neighbors. Even having a village claim with separate personal claims for each person living there isn't that much better and requires a great deal of possibly misplaced trust.
I wish I knew what to change to fix it. It would be nice to just meet someone out in the wilderness in invite them in for a cup of tea (why don't we have any drinks?). But for now, I think the nature of the game is going to discourage people. You learn the hard way to be very careful who you trust, or you quit because you can't handle it.