clockwork empires

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clockwork empires

Postby Banok » Wed Mar 19, 2014 10:45 pm

I know nothing about this game,it just feels relevant to salem. I wish salem looked abit more like this.

https://www.youtube.com/watch?v=QRJ1B4DknOY#t=496
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Re: clockwork empires

Postby darnokpl » Wed Mar 19, 2014 10:57 pm

Nice thing, while you build something you can see grid, it would be nice to have this in salem official client.
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Re: clockwork empires

Postby iamah » Thu Mar 20, 2014 2:40 am

seems to me Salem is built from scratch almost... it's nice to have this freedom, but it probably loses a lot of stuff too... the game is kinda cumbersome to say the least... I like the art a lot...

BTW, the CryEngine announced it will release a royalty free 10$/month service...
http://www.cryengine.com/news/crytek-an ... ce-program

I wish salem used some real nice engine, if this would make the game interactions smoother... the art would probably benefit too
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Re: clockwork empires

Postby Dallane » Thu Mar 20, 2014 2:48 am

darnokpl wrote:Nice thing, while you build something you can see grid, it would be nice to have this in salem official client.


Devs don't need to waste time on nice things when he have a mod community to do it for us!!!
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: clockwork empires

Postby darnokpl » Thu Mar 20, 2014 8:00 am

Dallane wrote:
darnokpl wrote:Nice thing, while you build something you can see grid, it would be nice to have this in salem official client.


Devs don't need to waste time on nice things when he have a mod community to do it for us!!!


Shame that modders can't finish mechanics on server for them :)
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Re: clockwork empires

Postby Dallane » Thu Mar 20, 2014 1:52 pm

darnokpl wrote:
Dallane wrote:
darnokpl wrote:Nice thing, while you build something you can see grid, it would be nice to have this in salem official client.


Devs don't need to waste time on nice things when he have a mod community to do it for us!!!


Shame that modders can't finish mechanics on server for them :)


Indeed
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: clockwork empires

Postby Scilly_guy » Fri Mar 21, 2014 12:38 am

I've been watching the development of Clockwork Empires, it SHOULD be a good game, but I just dunno if it is going to live up to expectations.
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