Bad news,
Somebody decided to do something that the server was not expecting while being constricted by a Questzalcoatl. Because of this they managed to put their character in an awkward 'state'. Because at the point of crashing there is a character who appears to be in a 'state' in which the server doesn't like to recognize it has 'crashed' while exporting all the data to be rebooted. The 'problem' with this type of thing is when the server crashes during the 'terminate' functions all the 'data' at the point of crash goes into limbo. I am then left with two options.
#1: Restore the integrity of the data (typically comparatively time consuming and difficult)
#2: Do a character and map tile restore from backups (rolling back all characters and maps 2-6 hours).
I hate to do it given that we were having record breaking population numbers, HOWEVER, I do think it is the best thing that we wait until business hours tomorrow (~8 hours) and allow the integrity of the data to be salvaged. If for any reason I am able to get it up and running before that I will certainly let you know but for now that seems to be the state of things.
As always, we are down for 8+ hours I will see about post-mastering y'all a gift for the downtime.