High Stall tax kills it for me.

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High Stall tax kills it for me.

Postby Rantul » Sun Mar 15, 2015 9:12 am

This is a critic review of stall tax
I don't play the game much anymore because of the 38% tax rate, and the fertilizing fields (stupid flower menu).

To conduct a fair trade, hypothetically 50 silver for Sea Island cloth, which is roughly its value.
1. Fair trade 2 oil boards for 1 Sea Island cloth, 25s and 50s respectively.
2. Cloth Seller jacks up price from 50 to 82 to compensate using a stall.
3. Board seller supply high demand at 30 silver per board, you get 18s after tax.
4. Requires average of 4.6 boards 2.3 times more

This is a simple example, one sided of course where board seller is taking all the lost on the trade, as the cloth seller is taking none. The only fair trade is to the cloth seller as he is getting 50s per cloth. but it could be shared if cloth seller lowers his price. A price of 30s or 35s is still causing 2x or more cost to the board seller, higher you go of course you won't be able to sell as many and drastically slows down at 40s per board or more. My experience with 30s is they are gone in 1-2 days, at 35s it took 4 or 5 days and boards were starting to piling up. Sea Island does not sell at all at 82 silver, you have to lower it and share some of the cost of stall trading. You have limited sales at 75 silver but don't expect to sell a lot of them if you have a lot to sell. 75 isn't bad if you just have a few and if you want to stock the stall for the desperate and sell it in the 80's you could. There are some people who are just given silver so even absurd pricing is ok.

My run down score of Salem:
-1 point for annoying fertilizing flower menus
-1 for higher than 10% tax
-1 for higher than 20% tax
-1 for higher than 30% tax
-1 for causing double cost to fair trading due to high tax
-1 largest town system (lame)
-2 for not giving any information on it (I don't like hidden crap in games)
-1 for not being able to compost seeds :*(
+1 for selling mass poop on stall

Overall a negative experience, of course there are a lot of positives but in the end its is mostly negative for me :(.

Regardless of the reasons why players leave, I have listed mine as I only play for a couple hours per week now, and eventually will not play at all. The main reason is the high stall tax, and the irritating flower menu on fields, that flower menu really makes me mad haha.

Trading is why I liked playing Salem, as well as being able to specialize and concentrate on one profession because of it. if it is costing an "effective" 115% tax, it is not fun to have all your hard work taxed away. I still hate barrel trading more than the 38% though. Back when the stall tax was lower, even then i felt it was too high, but at least i could somewhat tolerate it then.

I don't expect lower tax rate, its not the direction JC wants the game to go I think....So, all I can do is leave heh.
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Re: High Stall tax kills it for me.

Postby Yes » Sun Mar 15, 2015 9:17 am

bye
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: High Stall tax kills it for me.

Postby NeiroShop » Sun Mar 15, 2015 9:21 am

Lots of people dont even have the luxury of a stall. If you want to leave pm me and i'll gladly take over your stall for you.
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Re: High Stall tax kills it for me.

Postby Rantul » Sun Mar 15, 2015 9:29 am

I plan to keep it for at least a couple more weeks. There is only one other person I could give it to, but i don't know if he's still playing. If I surrender it, I'll pm you. If you have one already by then, i'll just release it.
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Re: High Stall tax kills it for me.

Postby Procne » Sun Mar 15, 2015 9:31 am

Trading through barrel has no tax.

Stall tax is there as a payment for no-scam-risk trade and not having to arrange meetings with people.
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Re: High Stall tax kills it for me.

Postby Lallaith » Sun Mar 15, 2015 9:44 am

Well, I don't like the stall tax system either but i'm surprised to hear someone cares about it quite this much.

The flower menu thing is getting fixed next patch though, jc said :)
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Re: High Stall tax kills it for me.

Postby HolyLight » Sun Mar 15, 2015 9:58 am

Flower menus are the most easiest and fastest way to navigate.

Click, then press 1,2,3,4,5,6 for instant selection.

The amount of time it saves is legendary rather than needing to double click in seprate places.
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Re: High Stall tax kills it for me.

Postby Lallaith » Sun Mar 15, 2015 10:25 am

HolyLight wrote:Flower menus are the most easiest and fastest way to navigate.

Click, then press 1,2,3,4,5,6 for instant selection.

The amount of time it saves is legendary rather than needing to double click in seprate places.


the OP and i were talking about the common problem of the flower menu popping up while fertilizing fields, interrupting spamming. It's really very annoying for those who are badly affected.
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Re: High Stall tax kills it for me.

Postby HolyLight » Sun Mar 15, 2015 10:34 am

Lallaith wrote:
HolyLight wrote:Flower menus are the most easiest and fastest way to navigate.

Click, then press 1,2,3,4,5,6 for instant selection.

The amount of time it saves is legendary rather than needing to double click in seprate places.


the OP and i were talking about the common problem of the flower menu popping up while fertilizing fields, interrupting spamming. It's really very annoying for those who are badly affected.


Yea it does happen, however i compensate to stop it happening, just slow down youre click intervals.

It does not effect me at all tbh, it might happen once or twice when liming fields, just means i was clicking too fast.

Get the nice rythem going, and all is gravy.

PS: I lime multipul fields to over 1000% plenty.
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Re: High Stall tax kills it for me.

Postby Lallaith » Sun Mar 15, 2015 11:21 am

thats the first time i've heard of slower spamming helping anyone.

Anyway, thank goodness its getting fixed :D
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