All's Quiet on the Popham Front

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: All's Quiet on the Popham Front

Postby KruskDaMangled » Mon Jul 13, 2015 3:49 pm

salemseals01 wrote:
Glennfinnan wrote:
Erich Maria Atreties wrote:Popham politics talk is really scarce, drama is minimal, trade threads are dying down... and to top it all off, server load for Popham is generally 1/4 to 1/3 of Providence load.

What's going on? Popham too hardcore, no one wants animals? I thought this was Salem. Surprised so many are doing the carebear server stuff.


Animals were 'bugged' for a long time already... Personally, I do not think I will be playing Popham until they have a definitive way we can transport animals back to Providence. There is almost no point to it when anything you build will be destroyed, and any animals you try to raise will be one-shot stomped and killed by anyone who gets close enough, or some random keypress....

When they say 'do X Y Z' is how you secure your efforts on Popham for return to Prov, then yeah.


Well, there is currently a branding iron, although details for it's use seem scarce. It either marks animals as YOUR property, or will in the future if it doesn't already. Assuming them being stomped as cute little baby lambs on your claim isn't a crime itself, allowing you to retaliate against the evil baby lamb stomper wasting your time and money, and stocking them, subjecting them to wasted time, abuse, and risk to their character.
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Re: All's Quiet on the Popham Front

Postby Judaism » Mon Jul 13, 2015 7:05 pm

IMO there should be no way for the regular players to bring their animals back, I would like it to remain for the winners only. If they decide to not share their animals, no animals. Devs likely don't like this, but that would be one of the only reasons to give a point to the expeditions.

Otherwise animals are just way to common.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: All's Quiet on the Popham Front

Postby Tulgarath » Mon Jul 13, 2015 7:20 pm

Judaism wrote:IMO there should be no way for the regular players to bring their animals back, I would like it to remain for the winners only. If they decide to not share their animals, no animals. Devs likely don't like this, but that would be one of the only reasons to give a point to the expeditions.

Otherwise animals are just way to common.


Not really. ..the little hermit that evades all the drama should come out too. It's an accepted play style. The Raiders and big factions can get a much larger cut and can take out others of they choose, not why reward the team who tosses in the most cash?

The game is coined as a survival game...so maybe the elders list should be the only ones who get animals since they won the survival category?

Plus the winner is only one witch. ..they get to choose who was on their team and gets to keep their animals?
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Re: All's Quiet on the Popham Front

Postby Judaism » Mon Jul 13, 2015 7:28 pm

The hermit has no purpose on the expeditions, the soul purpose of playing should be to win. With winning you unlock the animals. It should not be the other way around, that you would have to raid every single little crappy hermit in order to have the limited rights to animals.
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Re: All's Quiet on the Popham Front

Postby RobertoKarlos » Mon Jul 13, 2015 7:33 pm

What about adding a husbandry pack with the animals to the store? Im sure that this pack wont happen ¦]
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Re: All's Quiet on the Popham Front

Postby Heffernan » Mon Jul 13, 2015 7:34 pm

RobertoKarlos wrote:What about adding a husbandry pack with the animals to the store? Im sure that this pack wont happen ¦]


sshh if u delete it maybe JC wont notice this post ¦]
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Re: All's Quiet on the Popham Front

Postby Judaism » Mon Jul 13, 2015 7:36 pm

RobertoKarlos wrote:What about adding a husbandry pack with the animals to the store? Im sure that this pack wont happen ¦]


I like that more than throwing it in as a pointless attraction to lure people into the expedition with a false bait..
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Re: All's Quiet on the Popham Front

Postby Heffernan » Mon Jul 13, 2015 7:36 pm

Judaism wrote:
RobertoKarlos wrote:What about adding a husbandry pack with the animals to the store? Im sure that this pack wont happen ¦]


I like that more than throwing it in as a pointless attraction to lure people into the expedition with a false bait..


only cuz lallaith is top10 spender :P
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Re: All's Quiet on the Popham Front

Postby RobertoKarlos » Mon Jul 13, 2015 7:42 pm

Judaism wrote:I like that more than throwing it in as a pointless attraction to lure people into the expedition with a false bait..

What bait? Jc only said that the winner will get a STATUE in providence, he never said anything about being the only one to bring animals or that there wont be others ways to get animals in providence, going to the expedition will give you a boost in the husbandry nothing more, atleast is what i understand from JC post but i could be wrong.
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Re: All's Quiet on the Popham Front

Postby Tulgarath » Mon Jul 13, 2015 8:40 pm

Too bad these SUGGESTIONS weren't have made prior to the release.

It would be really bad to change it now that the game has been released. THAT would be false bait.
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