The Cost of a Weak Leader

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: The Cost of a Weak Leader

Postby neored9 » Mon May 12, 2014 8:32 pm

Jalpha wrote:You should get your hearing checked. If in some hypothetical future the tribe ever actually managed to find one of my bases, showed up outside it and was ever actually a threat to it... I'd probably be up for it. Maybe. Hypothetically. (But not Brona or Binks they are too good for me).


If these guys can't 1v1 a corpse, they would be short work for you then, no?
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Re: The Cost of a Weak Leader

Postby jwhitehorn » Mon May 12, 2014 8:33 pm

mern wrote:
[b] After typing this post I want to congratulate the poopsocker demi-god who created the treaty. ]


Your welcome. Justice came at a heavy cost, but I feel it was worth it in the end.

Also, after discussing it with Tribal Council we are able to allow you to submit a Reimbursement form for Improper Scalping. If the R.F.I.S is approved, your friend would be entitled to a new character of similar stats to the one he lost. Please let me know if you would like to begin the process.

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Re: The Cost of a Weak Leader

Postby Brona » Mon May 12, 2014 10:34 pm

mern wrote:a bunch of retarded *****


I gave this guy a full set of metal tools(including a sword) and 20 fibers to help him get started.

Every person who starts a vision quest is told that if they fail they will be executed.
It isn't our fault people don't listen and take joining the tribe as something they can just halfheartedly attempt.
I am no longer going to be reaching out to players to join the treaty or start a vision quest.
I tried to be a softer side of the tribe and give people a chance.


The beast in me was caged by frail and fragile bars...
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Re: The Cost of a Weak Leader

Postby stevemac05 » Mon May 12, 2014 10:45 pm

I got a good laugh today after reading the goofy **** these tribes guys write, Its just a game! No wonder the creators are making another game!
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Re: The Cost of a Weak Leader

Postby jwhitehorn » Mon May 12, 2014 10:57 pm

stevemac05 wrote: Its just a game!


Its a game that has you motivated and passionate enough to take time out of your day to make a goofy post about what you perceive as a goofy post. It is much more than a game to you, which is why you cared enough to make your post and statement. We are honored to control and administer justice in a realm which is so near and dear to you.

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Re: The Cost of a Weak Leader

Postby stevemac05 » Tue May 13, 2014 12:03 am

Im not following this, These tribes guys will kill any other player on this game who dont bow down or pay them some sort of tribute. To my understanding this is a free to play game. A actually pretty neat game. Lot of crafting, building cities, hunting, fishing,exploring, ect. Are you tribe people trying to ruin this game for everybody or what. When I started I noticed their was over 300 or so people playing now its down to less then a hundred and some nights i have seen 30 or so playing in less then 3 months. You would think you guys would encourage people or help them want to stay and play. Its hard to be a dictator to yourself if nobody is left to play.
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Re: The Cost of a Weak Leader

Postby jwhitehorn » Tue May 13, 2014 12:07 am

We only kill criminals. The population drop you are referencing would be nothing other than an increased criminal sect when you started followed by times of peace and prosperity when those criminals were killed by the Tribe.

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Re: The Cost of a Weak Leader

Postby Kaios » Tue May 13, 2014 12:16 am

stevemac05 wrote:You would think you guys would encourage people or help them want to stay and play.


They do but only if you (attempt to) suck on their tiny penises. Not worth it imo.
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Re: The Cost of a Weak Leader

Postby stevemac05 » Tue May 13, 2014 12:18 am

So what is a criminal, I know what a criminal is in real life because I bust my tale everyday to put to put them in jail. But I would love to know what a criminal is to the tribe or this game?
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Re: The Cost of a Weak Leader

Postby Kaios » Tue May 13, 2014 12:20 am

Basically anyone who is not them

Sorry, allow me to elaborate. To some players, a criminal is a player who leaves a scent performing a criminal act (trespassing, theft, vandal, murder) which you can then use to track said perpetrator. To the tribe, basically anyone who is not them.
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