TotalyMeow wrote:
I have to agree with Binks here. A good storyteller can make a dramatic and entertaining story out of killing a 5/5/5/5 alt. And a 4k score kill can be boring if all you post are the bare facts. You're thinking 'drama' means your kill has to dramatically hinder the play of your opponent or it doesn't matter, when 'drama' in this context really means 'entertaining the masses'.
I do agree that beeing creative with stories is very important, however I do not think everything does deserve a thread on its own. We do not feel like putting so much effort into creating a nice thread for Vigi in this example because the whole story is quite meaningless to us.
Blaming less drama on us, simply because not everyone is as creative is in my eyes very false. I have posted many and many boring and less relevant stories about minor kills already and I am getting sick of it. If it brings me/us less statisfaction to kill irrelevant characters then we will not change our attitude against it simply because there is too few drama going on.
I foresaw:
Less drama:
☑Less murdering:
☒ Altough there are stil plenty of murders going on, the murdered characters are quite irrelevant here also.
Thus, less relevant murdering:
☑Less raiding:
☒I would say that raiding is still very much part of the game, however the raiding has changed to raiding noobs alone. Very few people actually raid walled bases and if they do, they won't go tru planks, let alone brick walls.
Thus, less relevant raiding:
☑The witchcraft and the perma-death creatures brought some additional drama, but in my eyes the so important griefing is almost completely gone now.