Carverous Revenge

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: Carverous Revenge

Postby JohnCarver » Sun Nov 20, 2016 6:54 pm

JUSTICE
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Carverous Revenge

Postby TotalyMeow » Sun Nov 20, 2016 7:58 pm

I warned him a tree wall would be a waste of time. :lol:
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Re: Carverous Revenge

Postby gorniksam » Sun Nov 20, 2016 8:01 pm

TotalyMeow wrote:I warned him a tree wall would be a waste of time. :lol:

But it wasn't a tree wall :roll:
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Re: Carverous Revenge

Postby saltmummy » Sun Nov 20, 2016 8:57 pm

TotalyMeow wrote:I warned him a tree wall would be a waste of time. :lol:

It looked nice though, so not a complete waste of time.

JohnSnow wrote:
saltmummy wrote:He didn't destroy them directly, and trees are about the extent of what the mortar can destroy apart from pilgrims if they are caught in the target area. It's mainly for defense but as you can see, raiders can use them to harass targets as well.

May be. But ability to destroy months of efforts and game time without leaving any scents looks at least strange.

Maybe not "months" of effort, but certainly quiet a bit of it. At least the mortar can't knock down walls or other buildings.
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Re: Carverous Revenge

Postby JohnSnow » Sun Nov 20, 2016 9:08 pm

saltmummy wrote:Maybe not "months" of effort, but certainly quiet a bit of it. At least the mortar can't knock down walls or other buildings.

I was not referring to this stupid tree wall, I was referring to the fruit trees. Any moron with mortar can destroy your lovely 100% pure fruit garden in a couple of minutes and with no scents.
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Re: Carverous Revenge

Postby riolic » Sun Nov 20, 2016 9:23 pm

JohnSnow wrote:
saltmummy wrote:Maybe not "months" of effort, but certainly quiet a bit of it. At least the mortar can't knock down walls or other buildings.

I was not referring to this stupid tree wall, I was referring to the fruit trees. Any moron with mortar can destroy your lovely 100% pure fruit garden in a couple of minutes and with no scents.


You certainly live up to your name :lol: :lol: :lol:
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Re: Carverous Revenge

Postby gorniksam » Sun Nov 20, 2016 9:28 pm

JohnSnow wrote:
saltmummy wrote:Maybe not "months" of effort, but certainly quiet a bit of it. At least the mortar can't knock down walls or other buildings.

I was not referring to this stupid tree wall, I was referring to the fruit trees. Any moron with mortar can destroy your lovely 100% pure fruit garden in a couple of minutes and with no scents.

What did you expect when someone is so stupid to plant such a trees in "mortar's area" :roll:
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Re: Carverous Revenge

Postby JohnSnow » Sun Nov 20, 2016 9:40 pm

gorniksam wrote:What did you expect when someone is so stupid to plant such a trees in "mortar's area" :roll:

I saw a great number of towns with fruit trees in "mortar's area". In any case, you can't put all trees in center of your town. Certainly it is possible to create an empty buffer zone along town border, but it is expensive for small towns.
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Re: Carverous Revenge

Postby gorniksam » Sun Nov 20, 2016 9:55 pm

JohnSnow wrote:
gorniksam wrote:What did you expect when someone is so stupid to plant such a trees in "mortar's area" :roll:

I saw a great number of towns with fruit trees in "mortar's area". In any case, you can't put all trees in center of your town. Certainly it is possible to create an empty buffer zone along town border, but it is expensive for small towns.

You dont have a "bigger" problems, that **** is boring, eternal crying
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Re: Carverous Revenge

Postby ZoddAlmighty » Sun Nov 20, 2016 9:56 pm

JohnSnow wrote:
gorniksam wrote:What did you expect when someone is so stupid to plant such a trees in "mortar's area" :roll:

I saw a great number of towns with fruit trees in "mortar's area". In any case, you can't put all trees in center of your town. Certainly it is possible to create an empty buffer zone along town border, but it is expensive for small towns.

When my towns orchard was mortared we made a buffer arround our town so the orchard tiles wont even load. I do have maybe 3% of all trees in mortar range but to be honest and i intend to cut them down eventually since they are surplus trees. Orchard does not need to be in the centre of the base but it needs to have large enough area so it wont load on the edge of town.
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