Mortars and You, Part 1: The Frame Job

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Re: Mortars and You, Part 1: The Frame Job

Postby saltmummy » Thu Jan 07, 2016 2:54 am

Thanks for the info on the mortars man. A question though, if you have an answer that is. When used offensively, whats the damage to structures like? Does it take many shots to rip down a house or walls? What about depleted claim stakes?
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Re: Mortars and You, Part 1: The Frame Job

Postby TotalyMeow » Thu Jan 07, 2016 3:05 am

saltmummy wrote:Thanks for the info on the mortars man. A question though, if you have an answer that is. When used offensively, whats the damage to structures like? Does it take many shots to rip down a house or walls? What about depleted claim stakes?


The damage to all of those things is 0. This is meant to be a defensive weapon, mostly.
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Re: Mortars and You, Part 1: The Frame Job

Postby Reviresco » Thu Jan 07, 2016 4:04 am

It will only destroy plants and trees, and I believe that's only if you use "metal" ammo, like anvils. I'm not sure what else counts as metal ammo. Maybe a baby brazier. I haven't tried it. Perhaps something really massive but not metal, like a grindstone, could also "defoliate." I'm not sure if those can even be loaded yet, though.

To be honest, I think I'm done testing. I don't have the character to definitely survive the hits, plus the hours-long debuffs are very annoying since I only have one character who can survive a devastating hit. Since the damage doesn't display overhead or in the System chat, I can't just make a bunch of throwaway alts on another account to test them. They need to be able survive.

Also, it's very murky on when you can die from Concussion. If you sleep in a bed, you can die. But can you die while knocked out? Or just logged out? I'm guessing not when just logged out, but the KO question is worthy, I think. I have other stuff I need to do than raise alts to be target dummies. I've only been playing since July 2015 so I'm not really fully set up on defenses, gluttony, farms, gardening, profession-specific suits, etc., etc., etc. Also, someone probed my base and drained a small but significant amount of my brazier/torch ammo at the outer wall. I'd feel pretty dumb if I ended up getting raided because I only had two braziers covering that wall section instead of four, but I was too busy playing pew pew with a mortar to make more wrought iron.

If anyone wants to continue my thread or take any/all of the images and information, go right ahead. I don't need credit or anything.

In the end, if you have a couple of kilns full of fired gardening pots, that means you have 50 very nasty ammo stored in a very small space. If you have a stockbin full of 100's of iron bars, you have dozens of anvils ready to go, again in a small space. If you're manning a well protected mortar, firing pots or anvils at raiders, and you have 150+ S&E, they will almost certainly leave unless you did something to REALLY piss them off, or they know you have a massive hoard of valuables.
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Re: Mortars and You, Part 1: The Frame Job

Postby Lazun123 » Thu Jan 07, 2016 4:39 am

If you are hit and it dose, for example 100Blood damage and the victim of the mortar only has 50blood, dose the mortar projectile kill the victim, or just knock him out?? If it dose kill him him, dose it leave a scent? Or if the mortar KO's the victim dose it leave a scent for the battery?
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Re: Mortars and You, Part 1: The Frame Job

Postby saltmummy » Thu Jan 07, 2016 5:52 am

TotalyMeow wrote:
saltmummy wrote:Thanks for the info on the mortars man. A question though, if you have an answer that is. When used offensively, whats the damage to structures like? Does it take many shots to rip down a house or walls? What about depleted claim stakes?


The damage to all of those things is 0. This is meant to be a defensive weapon, mostly.


Thanks for the answer. With this information in mind, I won't be tempted to throw away steel trying to break into one of the nearby dead claims.
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