Nuking homes in Providence

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Re: Nuking homes in Providence

Postby alloin » Mon Oct 06, 2014 1:04 pm

250 would be more accurate !
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Re: Nuking homes in Providence

Postby Darwoth » Mon Oct 06, 2014 1:10 pm

alloin wrote:250 would be more accurate !



just on the crafter or the second string fighters that i periodically "leak" screenshots of to make folks think those are my stats :lol: :lol:

(guess nobody noticed the only time i post a screenshot from the salem public folder instead of my guildsite it includes the humors :lol: )
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Re: Nuking homes in Providence

Postby Potjeh » Mon Oct 06, 2014 1:13 pm

510.1 != 600+
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Re: Nuking homes in Providence

Postby Darwoth » Mon Oct 06, 2014 1:15 pm

Potjeh wrote:510.1 != 600+



1> 520.1

2> "WELL over xx months ago"
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Re: Nuking homes in Providence

Postby Necrobane » Mon Oct 06, 2014 1:19 pm

Darwoth wrote:
Potjeh wrote:510.1 != 600+



1> 520.1

2> "WELL over xx months ago"


darwoth is strong? :(
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Re: Nuking homes in Providence

Postby Heffernan » Mon Oct 06, 2014 1:38 pm

Necrobane wrote:
Darwoth wrote:


looks like your information is as "accurate" as always since this was me WELL over a month and half ago!


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if i remember correctly , black bile bar with green color was in plymouth aka last world


owned, darwoth cought in his lies again ¦]
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Re: Nuking homes in Providence

Postby Darwoth » Mon Oct 06, 2014 1:41 pm

lol WHAT did i lie about exactly in any of those followups?
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Re: Nuking homes in Providence

Postby Inotdead » Mon Oct 06, 2014 3:01 pm

Heffernan wrote:owned, darwoth cought in his lies again ¦]


Could you please stop commenting nonsense on every Darwoth-related post like a snickering hyena?
Seriously, at least read the replies first and check the facts before posting, you only make yourself look even more stupid, which is hardly even possible at this point.
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Re: Nuking homes in Providence

Postby Heffernan » Mon Oct 06, 2014 3:31 pm

Inotdead wrote:
Heffernan wrote:owned, darwoth cought in his lies again ¦]


Could you please stop commenting nonsense on every Darwoth-related post like a snickering hyena?
Seriously, at least read the replies first and check the facts before posting, you only make yourself look even more stupid, which is hardly even possible at this point.


oh look one of Darwoths lackeys trying to save him up, not surprised. :|
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Re: Nuking homes in Providence

Postby Sephorin » Mon Oct 06, 2014 3:49 pm

Inotdead wrote:Could you please stop commenting nonsense on every Darwoth-related post like a snickering hyena?
Seriously, at least read the replies first and check the facts before posting, you only make yourself look even more stupid, which is hardly even possible at this point.

As you say, I don't think it's possible for the Heffer to make himself look more stupid at this point. I usually skip over his posts now.

On topic, I do agree that the idea of never feeling completely safe anywhere in Salem is one of the game's more compelling elements. It's also not unreasonable to punish people who blithely walk into other people's homes. However, I find it odd that only some (seemingly) random buildings are destructible. Why not make them all destructible? (That's a serious suggestion.)

A sense of danger is good, but I also think it's important to have consistent rules. In my opinion either all the buildings in the city (that a player can enter) should be destructible, or none of them should be.

Another option if you want to punish people for randomly walking into other people's homes: institute black bile drain inside non-public structures in Providence.
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