Private patch notes for Darwoth

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Re: Private patch notes for Darwoth

Postby Dallane » Wed Sep 09, 2015 8:58 am

ITT no one raids and had no idea this has been possible for a very long time.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Private patch notes for Darwoth

Postby HolyLight » Wed Sep 09, 2015 9:00 am

Dallane wrote:ITT no one raids and had no idea this has been possible for a very long time.


From the sounds of it then, it Was most likely introduced for players to wreck bases like darwoth's who were chasing that #1 position, If it were introduced a very long time ago.

Darwoth uses a mechanic that was designed to defete him.

So Proham.
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Re: Private patch notes for Darwoth

Postby the_truth » Wed Sep 09, 2015 9:10 am

HolyLight wrote:My test was not done with a waste claim, as a waste claim was never mentioned in the orignal post


You moron. Go turn on your "crime" and try to destroy anything else on hostile town claim.
Regarding patch notes, empty bell and his authority objects are not vulnerable to destroy until waste claim is set.

Darwoth wrote:jesus christ i am getting real tired of this nonsense, maybe you morons should learn how the crime system works in a game where it is such an integral part of the system before making fools of yourselves and.....


Oh, ***** you, **** face. If this mechanics were in game so long, then your donut waste claims were never possible.

This is a new CRITICAL change in siege mechanic which were never mentioned ANYWHERE before this thread.
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Re: Private patch notes for Darwoth

Postby Darwoth » Wed Sep 09, 2015 9:14 am

the_truth wrote:
HolyLight wrote:My test was not done with a waste claim, as a waste claim was never mentioned in the orignal post


You moron. Go turn on your "crime" and try to destroy anything else on hostile town claim.
Regarding patch notes, empty bell and his authority objects are not vulnerable to destroy until waste claim is set.

Darwoth wrote:jesus christ i am getting real tired of this nonsense, maybe you morons should learn how the crime system works in a game where it is such an integral part of the system before making fools of yourselves and.....


Oh, ***** you, **** face. If this mechanics were in game so long, then your donut waste claims were never possible.

This is a new CRITICAL change in siege mechanic which were never mentioned ANYWHERE before this thread.



wrong, hence the reason my donut claims were always fortified **** breath. dont be mad because i wiped you clowns out AGAIN, instead you should be thankful that i quietly extended you a courtesy and WAITED until you were active again instead of just knocking over all your **** while you were poo pooing about over the last two months like i could have.
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Re: Private patch notes for Darwoth

Postby HolyLight » Wed Sep 09, 2015 9:17 am

the_truth wrote:
You moron. Go turn on your "crime" and try to destroy anything else on hostile town claim.
Regarding patch notes, empty bell and his authority objects are not vulnerable to destroy until waste claim is set.



This is what i thought you was trying to say, that empty/full bells's autho objects were now vulnerable (reguardless of a waste claim, hence i needed to test and confirm your spew). Meaning people who had placed some of their autho objects OUTSIDE village walls could potentionally have problems, and could have been why you seem so damn butthurt over a game. <-- Bet i have just given JC a good suggestion here.

Maybe you should be clear in your post. I guess too many tears spewing out to mutter any real sense.
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Re: Private patch notes for Darwoth

Postby the_truth » Wed Sep 09, 2015 9:27 am

Darwoth wrote:
wrong, hence the reason my donut claims were always fortified **** breath. dont be mad because i wiped you clowns out AGAIN, instead you should be thankful that i quietly extended you a courtesy and WAITED until you were active again instead of just knocking over all your **** while you were poo pooing about over the last two months like i could have.


My town is safe, you, unemployed piece of ****. I even have no relationship with those victims of developer's negligence, except trading. So ***** you again and shut your mouth.

I'm just tired of this *****. This is not the first time when developers ***** up with their game this hard.
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Re: Private patch notes for Darwoth

Postby Forungi » Wed Sep 09, 2015 9:29 am

the_truth wrote:
My town is safe, you, unemployed piece of ****. I even have no relationship with those victims of developer's negligence, except trading. So ***** you again and shut your mouth.

I'm just tired of this *****. This is not the first time when developers ***** up with their game this hard.


Watch you don't hit the door on your way out.
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Re: Private patch notes for Darwoth

Postby Darwoth » Wed Sep 09, 2015 9:31 am

the_truth wrote:
Darwoth wrote:
wrong, hence the reason my donut claims were always fortified **** breath. dont be mad because i wiped you clowns out AGAIN, instead you should be thankful that i quietly extended you a courtesy and WAITED until you were active again instead of just knocking over all your **** while you were poo pooing about over the last two months like i could have.


My town is safe, you, unemployed piece of ****. I even have no relationship with those victims of developer's negligence, except trading. So ***** you again and shut your mouth.

I'm just tired of this *****. This is not the first time when developers ***** up with their game this hard.



don;t worry, when i find out where your (other) town is i will spend a month chipping away at it until i get to the tootsie roll center.
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Re: Private patch notes for Darwoth

Postby Dallane » Wed Sep 09, 2015 9:32 am

Darwoth how many tears does it take to get to the tootsie center of a tootsie pop?
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Private patch notes for Darwoth

Postby Darwoth » Wed Sep 09, 2015 9:33 am

the world may never know! (but the_truth does!)
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