Patch - The Nitty Gritty

Announcements of major changes to Salem.

Patch - The Nitty Gritty

Postby MarpTarpton » Fri Jan 20, 2023 7:02 pm

Greetings Pilgrims,

This was to be part of a larger patch, hence why what you'll see is an utter lack of #content. However, due to reasons(tm) it had to be pushed sooner rather than later. No worries about there being some kind of ninja patch happening here, just some backend stuff that required clean pipes to proceed. Without further delay, here are your notes.


Marp Giveth

- Cricket Teams can once more be sold on the stalls in town (may change in the future so you can't sell last use after studying the first four, but for now, it is what it is). [suggested multiple times over the years, but most recently requested by RifRaf on the ideas channel of the discord]

Marp Taketh Away

- By what seems to be popular demand, players can no longer log out with a concussion. Let's see how this plays out.

Bug Fixes/Small Changes:

- New dropres models for Arcane Amethyst [per request on discord] and Pectin Prison
- Male and female goats now drop skeletons.
- Livestock no longer drop any meat/lard when sick (this was always in the code, but never properly implemented like the Beaver lard bug). Should clarify things for those of you who find your livestock have died but aren't sure why.
- Spruce cones that spawn on the ground in the coniferous biome look like cones instead of saplings
- Made the Bloodmoon season a bit less frequent.
- Changed fruiting bush replenish timer - bushes will now replenish between 23 hours and 2.5 days (does not include thornbush).
- Changed tree replenish method to be timed like bushes, to match the above (does not include fruit trees).
- Stones now repair churches at a rate of 10 hp/stone rather than 1 hp/stone.
- Updated Turkscap and Trout Lily models (thus completing the flower rework! yay!)
- Fixed typo when trying to repair shroom furniture.
- Adjusted weight of sharpened stick.
- Geode, bloodshard, and arcane amethyst now go into gem box [can't find where but this was definitely requested, probably by Heff]
- If a player logs out with an item on the cursor, the item is sent to their inventory instead. If their inventory is full, the item is dropped on the ground.
- Characters who wake up from a bed that's been claimed now get a warning when logging in, allowing them to port to their homestead at the loss of their inventory.
- Updated concussion buff description.
- Mannequins no longer retain a graphical bug when used while wearing a Founders Sash (update also will allow for other such objects to be properly ignored, so get ready for updated/restored graphics to pirate sash and the other lost belts!)
- Douglas the violin player in town has reverted to less festive music.

Please report bugs - hopefully there won't be crashes, but I wouldn't be terribly surprised as there's some decent, longstanding bug fixes going on in this patch as well as a core system adjustment.

What's Next?:

- New Server stuff

There' no patch hat this time around. Thank you all for your continued support and stay safe in the Lumberwoods!
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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