Patch 2.2.6 - (Under)Taking Stock
Posted: Sat Oct 30, 2021 12:06 am
Greetings Pilgrims,
Despite the Hallowe'en content of the last patch, I wanted to squeak one out that has more core issues and a few nice things as well.
Marp Giveth
- Sifting is now an automatic process. Just do it.
- Increased drop rate of black sand.
- Stones can now be added into Stockbins.
- Sand can now be added into Stockbins.
- New Pack in the Cash Shop - Undertaker Pack. Snazzy look and a shovel that packs a punch.
Marp Taketh Away
- Increased rubble weight.
- Adjusted limit of P-Claims to stock a maximum of 2 months worth of silver. (Currently if you had more than 2 months' worth inside your pclaim prior to this patch, it will hold this amount without allowing for any extra to be added until within the new threshhold. I intend to deal with this overage as soon as I can to balance the current playing field, but for the time being, I wanted to cap it before any more could be added while I continue to dabble. Further adjustments are in the works.)
- Removed LL buff from being added to P-Claims and V-Claims. (I'll find a new purpose for LL, one that ideally doesn't so negatively impact the silver economy and game balance. I'm also open to adding it back in a diminished capacity. It is on the docket to be better hashed out.)
Bug Fixes:
- Crops SHOULD now always graphically update when their speed is fertilized through the roof WITHOUT you needing to add that one extra piece of fertilizer.
What's Next?:
- Delicious Beverages
- Raiding
- PVP Engagements
- IDK, puffer fish or something?
As always, thanks for your feedback up to this point. I'm not 100% sure on how I'll handle the P-Claim overages, but I'll try to settle on something fair. In the meantime, please do me the honor of considering lending your support to the patch with a lovely Gnome Hat, complete with foresty frills and shroomy delights, which can be found in the Cash Shop. Stay safe in the Lumberwoods
Despite the Hallowe'en content of the last patch, I wanted to squeak one out that has more core issues and a few nice things as well.
Marp Giveth
- Sifting is now an automatic process. Just do it.
- Increased drop rate of black sand.
- Stones can now be added into Stockbins.
- Sand can now be added into Stockbins.
- New Pack in the Cash Shop - Undertaker Pack. Snazzy look and a shovel that packs a punch.
Marp Taketh Away
- Increased rubble weight.
- Adjusted limit of P-Claims to stock a maximum of 2 months worth of silver. (Currently if you had more than 2 months' worth inside your pclaim prior to this patch, it will hold this amount without allowing for any extra to be added until within the new threshhold. I intend to deal with this overage as soon as I can to balance the current playing field, but for the time being, I wanted to cap it before any more could be added while I continue to dabble. Further adjustments are in the works.)
- Removed LL buff from being added to P-Claims and V-Claims. (I'll find a new purpose for LL, one that ideally doesn't so negatively impact the silver economy and game balance. I'm also open to adding it back in a diminished capacity. It is on the docket to be better hashed out.)
Bug Fixes:
- Crops SHOULD now always graphically update when their speed is fertilized through the roof WITHOUT you needing to add that one extra piece of fertilizer.
What's Next?:
- Delicious Beverages
- Raiding
- PVP Engagements
- IDK, puffer fish or something?
As always, thanks for your feedback up to this point. I'm not 100% sure on how I'll handle the P-Claim overages, but I'll try to settle on something fair. In the meantime, please do me the honor of considering lending your support to the patch with a lovely Gnome Hat, complete with foresty frills and shroomy delights, which can be found in the Cash Shop. Stay safe in the Lumberwoods