Game Development: Project Mayhem

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Re: Game Development: Project Mayhem

Postby sabinati » Thu May 09, 2013 3:53 pm

seriously how is this kind of data supposed to be displayed in a table
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Re: Game Development: Project Mayhem

Postby Procne » Thu May 09, 2013 4:01 pm

Guess we will need separate tables for different ingredients.
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Re: Game Development: Project Mayhem

Postby martinuzz » Thu May 09, 2013 4:11 pm

This is gonna be a pain.

so many recombination possibilities. Cookbook will be at least 100 pages of recipes
Did Claeyt shut up yet?
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Re: Game Development: Project Mayhem

Postby Potjeh » Thu May 09, 2013 4:12 pm

It's still all kinds of awesome. Can't wait for differentiated pumpkin flesh :D
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Re: Game Development: Project Mayhem

Postby martinuzz » Thu May 09, 2013 4:14 pm

yer, 49 different flavours of pumpkin pie, if they choose to make harvest stage matter as well
Did Claeyt shut up yet?
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Re: Game Development: Project Mayhem

Postby Potjeh » Thu May 09, 2013 4:22 pm

Well of course they will.
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Re: Game Development: Project Mayhem

Postby Procne » Thu May 09, 2013 4:25 pm

martinuzz wrote:This is gonna be a pain.

so many recombination possibilities. Cookbook will be at least 100 pages of recipes


Unless... we figure out some generic rule about ingredients. Like "wheat gives 10 bonus to all blood values" or "wheat increases gluttony values by 50%". Assuming that's how it works.
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Re: Game Development: Project Mayhem

Postby tweenprinc3ss » Thu May 09, 2013 4:36 pm

Darkside wrote:Haha, this is jorb's idea of the tier 1 products taking a "small reduction"

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so it seems the effects are only limited to the gluttony values, oddly


Yikes!
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Re: Game Development: Project Mayhem

Postby tweenprinc3ss » Thu May 09, 2013 4:38 pm

Claeyt wrote:So, let me list:

1. Upped food based on type, enough to matter for mid level characters but not for humour monsters.......Much Pras
2. Fixed 'Boiled' Mushrooms image......................................................................................Pras
3. Stated Settling goal instead of Foraging.............................................................................Pras
4. Fixed Corn...............................................................................................................Pras but Needs to be purchasable

Nothing that's going to explode the server, but may get a few HnH fans back. Congrats on not adding to the grind. I saw this food level crafting coming from a mile away with the food growth levels and such, and liked the idea, much Pras. "Any Plants", "Any Fish", and "Any Pumpkin" need to be done pronto, like next week for this food crafting bump to be good and complete.

Overall another solid, fill update. It's not flashy but had to be done. Just don't make the food to powerful or the humour monsters will live again.


Not adding to the grind? How many tier 3 fields have u made?
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Re: Game Development: Project Mayhem

Postby jwhitehorn » Thu May 09, 2013 4:40 pm

The Tribe would like to remind The Great Spirit that the acquisition of Humours is just as pressing as the need to replenish them. Please increase the regeneration of humour values and end The Great Famine once and for all.

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