Bringing Balance to the Forage

Announcements of major changes to Salem.

Re: Bringing Balance to the Forage

Postby Brona » Fri Apr 24, 2015 9:38 am

Claeyt wrote:The biggest thing this patch does is make it easier for raiders to sneak up on people outside their walls picking flowers.


The default client has the mass spawned items turned off on the radar.
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Re: Bringing Balance to the Forage

Postby Claeyt » Fri Apr 24, 2015 9:45 am

Brona wrote:
Claeyt wrote:The biggest thing this patch does is make it easier for raiders to sneak up on people outside their walls picking flowers.


The default client has the mass spawned items turned off on the radar.

Nice, let's hope Lat's gets that up. Also is there a way to get the names right on all the new spawns? I'm reading the file names and not the spawn items on Lat's client.
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Re: Bringing Balance to the Forage

Postby ToorimaSon » Fri Apr 24, 2015 9:50 am

Claeyt wrote:I'm reading the file names and not the spawn items on Lat's client.


you have to put a name in the config with the "text" code:
<marker match="gfx/terobjs/herbs/honeysucklekudzu" text="Honeysuckle" />
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Re: Bringing Balance to the Forage

Postby Kandarim » Fri Apr 24, 2015 9:52 am

Claeyt wrote:Nice, let's hope Lat's gets that up. Also is there a way to get the names right on all the new spawns? I'm reading the file names and not the spawn items on Lat's client.


Several people have already posted the solution of how to get rid of spawns you don't want, get the name "right" on the ones you do want. It's all in radar.xml, and at best I will create a new default radar file. I haven't actually logged in yet since the patch, so I assume that's all that's needed.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Bringing Balance to the Forage

Postby Claeyt » Fri Apr 24, 2015 10:16 am

Kandarim wrote:
Claeyt wrote:Nice, let's hope Lat's gets that up. Also is there a way to get the names right on all the new spawns? I'm reading the file names and not the spawn items on Lat's client.


Several people have already posted the solution of how to get rid of spawns you don't want, get the name "right" on the ones you do want. It's all in radar.xml, and at best I will create a new default radar file. I haven't actually logged in yet since the patch, so I assume that's all that's needed.

Cool thanks. No hurries or worries, I was just curious.

I can wait for your new default radar file.

Thanks again for all your work. :D
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Re: Bringing Balance to the Forage

Postby lachlaan » Fri Apr 24, 2015 1:57 pm

Between animal husbandry and the new daisy competition, I believe I have the expedition's alternate poster!

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Edit: Also what happens if you use a gnome rotten log inside someone else's inventory when stealing?
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Bringing Balance to the Forage

Postby Procne » Fri Apr 24, 2015 2:06 pm

I like how facebook post pulled the first image from this thread, which happens to be mrmay87's signature ^^
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Re: Bringing Balance to the Forage

Postby maggie » Fri Apr 24, 2015 2:31 pm

Can we get some new recipes with those new forageables? Cooking imaginary food is the whole reason I play.
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Re: Bringing Balance to the Forage

Postby Nikixos » Fri Apr 24, 2015 2:59 pm

i'm glad steer skull is buffed it was a pretty bad inspirational :D
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Re: Bringing Balance to the Forage

Postby Procne » Fri Apr 24, 2015 3:07 pm

I wonder if gourd recipes, like fleshcovered gourd and boiled gourd, were buffed to make up for its rarity.

Also, with gourd being the first source of pumpkins and bellpeppers, the start of expeditions may be... annoying
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