Game Development: Pistols at Dawn

Announcements of major changes to Salem.

Re: Game Development: Pistols at Dawn

Postby ysbryd » Thu Mar 14, 2013 9:43 am

Thank you Thursday!! Woot!
Still want more pretty stuff for the house tho, please? pretty please? pretty please with a red rose on the top?
I want mountable windows... you already have mountable pictures, just put some net curtain over the window and light the thing...doesnt have to have a view... purlease?
(@Mydred what the hell is wrong with eye candy? More eye candy, more more more!)
Is terminally confused and her head hurts
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Re: Game Development: Pistols at Dawn

Postby Kompiel » Thu Mar 14, 2013 9:47 am

Through Zlin
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Re: Game Development: Pistols at Dawn

Postby darnokpl » Thu Mar 14, 2013 9:50 am

New prices for rifles rly?

Now we got reason to use uppercut... and I have to change my skills on bars... :evil:

Nice cloths, any new swords incoming?
Some craftable armors and artifacts for weapons too pls :)
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Re: Game Development: Pistols at Dawn

Postby Bittereinder » Thu Mar 14, 2013 10:14 am

Do rifles/pistols do a fixed amount of bb damage or does it depend on a certain skill?
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Re: Game Development: Pistols at Dawn

Postby L33LEE » Thu Mar 14, 2013 11:17 am

Bittereinder wrote:Do rifles/pistols do a fixed amount of bb damage or does it depend on a certain skill?


It depends on YB + Combat power = Blood damage.

Rumors of people hitting 30-50 with a gun is true.
Retribution ~ Death comes to those who wait.

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Re: Game Development: Pistols at Dawn

Postby Myrdred » Thu Mar 14, 2013 12:13 pm

ok the new skinned bear is a good addition, the old graphic was a sad sad thing.
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Re: Game Development: Pistols at Dawn

Postby Droj » Thu Mar 14, 2013 12:36 pm

lovin' the new brick townhouse graphic :)
***** the Treaty!
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Re: Game Development: Pistols at Dawn

Postby darnokpl » Thu Mar 14, 2013 1:14 pm

jorb wrote:Successful parry now stuns opponent.


True

jorb wrote:Unsuccessful parry now stuns you.


False (unless it needs some super rare special circumstances?)
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Re: Game Development: Pistols at Dawn

Postby alloin » Thu Mar 14, 2013 1:17 pm

I want new boxes in the cashshop !!!

ty for another nice update
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Re: Game Development: Pistols at Dawn

Postby loftar » Thu Mar 14, 2013 3:26 pm

darnokpl wrote:
jorb wrote:Unsuccessful parry now stuns you.


False (unless it needs some super rare special circumstances?)

Well, it doesn't "stun" you, technically speaking, but it adds a short delay after the parry phase during which you can't do anything.
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