
I'd like to know only one thing, why was the wall behind me damaged?
Also what is the effective "range" of the splash? Meaning how far does a wall have to be from a different wall for it not to be damaged?
I don't give a you know what about wallpaper.
Edit: I did a second test, at 2 tiles distance the wall was still damaged, but at 6 it wasn't so now the effective range is somewhere between those number, the dammage to wall tiles seems to be centered around 85%.
I hope this gets removed, or atleast limited to some form of siege equipment.
Well, on the small bright side, now we can put the best walls first an not have the first two just for the towers to activate. My assumption would be that wall spaming should now be replaced by supper brazier spaming and we can still have multiple walls but only with a lot of space in between, meaning we now have to completely rebuild our bases.
Once again supper annoying.