just now in...
Shadeen wrote:ore
Slabs of meat!! No use making separate stockbins, we could just build one for each type of meat and manage them ourselves, the same way we have been doing for boards.
Cleaned cotton (same thing as meat).
Shadeen wrote:Ore
Wooden Logs
Clay
Hay
Those red things that are inspirationals and were supposedly good for when the animals would be available (I may be mistaken on their usefulness, I think I read it somewhere).
Slabs of meat!! No use making separate stockbins, we could just build one for each type of meat and manage them ourselves, the same way we have been doing for boards.
Cleaned cotton (same thing as meat).
Happy holidays!!!
Propulsion wrote:Stockbins - ore, clay, humus, and hay is needed.
Also please make it so dry boards, plained boards, and oiled boardes need different stockbins. At the moment you can mix them in the same stockbin.
Note... you can already do brick and coal
meiyeeer wrote:How about:
bricks
dross
iron ore
copper ore
And thats a problem?MaxPlanck wrote:if you mushed a bunch of clay together it would form some giant monster of a block of clay.
DarkNacht wrote:And thats a problem?MaxPlanck wrote:if you mushed a bunch of clay together it would form some giant monster of a block of clay.
tatertot18 wrote:DarkNacht wrote:And thats a problem?MaxPlanck wrote:if you mushed a bunch of clay together it would form some giant monster of a block of clay.
I'd prefer to see it come to life and destroy you, honestly surprised that not's a mechanic already...
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Meanwhile on the test server. We have finally found a way to display our items nicely on our nightstands .
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