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Re: Patch 1.2.1 Cold Shoulder

PostPosted: Mon Sep 26, 2016 10:11 pm
by pietrko
Dear devs,

given the fact that you have part-time development schedule now can we expect paganism and this faith based progression thing this year?
(Was in roadmap for 2016 and seemed the coolest change imho)

Regards,
Pietrko

Re: Patch 1.2.1 Cold Shoulder

PostPosted: Wed Oct 05, 2016 8:24 pm
by lachlaan
I wonder if it's almost time for JC to unlock Marp from the closet and for the two of them to present us with some form of a pre-halloween patch >.> Marp being chained under JC's desk while they both furiously code and art as hard as they can is the only explanation i can find for their suspiciously sync'd absence.

Re: Patch 1.2.1 Cold Shoulder

PostPosted: Wed Dec 21, 2016 7:42 pm
by naric
How to make a train oil?

Re: Patch 1.2.1 Cold Shoulder

PostPosted: Tue Dec 27, 2016 1:04 am
by reeper_aut
need to cook blubber from whale

Re: Patch 1.2.1 Cold Shoulder

PostPosted: Sat Dec 31, 2016 5:55 pm
by Kandarim
fun fact: in dutch, train oil is actually 'traanolie', which translates literally to 'tear oil'. Please JC, let us refine the tear oil.

Re: Patch 1.2.1 Cold Shoulder

PostPosted: Sat Dec 31, 2016 5:56 pm
by Darwoth
thats because americans are hardened men of industry and the dutch qq about everything + play soccer