malaclypse wrote:Nope, I have actually not graphed all the formula's in the game. Have you?
No, I don't need to. I know what the graphs for the various formulas look like because I've actually looked at the formulas and I've done enough graphing of various functions in my life I know what many of them look like. As much as I hated the homework, having to draw all those graphs by hand in high school has paid off. Truly, you shouldn't either if you've looked at the formulas and thought about them for more than a few minutes. (Note: Not sure anyone has gotten the damage formulas for combat, but they're essentially the same as previously with multipliers for reel and imbalance. They can be found on the Paradox Salem forums.)
malaclypse wrote:I have looked at how much fun I and others have been having while playing, though. Does that count or do I need to run all the numbers first?
Well, this isn't the first time you've brought it up. If a "logarithmic curve" is so much superior, you should probably present some numbers as to why. You may not convince the devs to rework everything, but you might convince us and future game developers.
But, if you're having that much fun, there must not be much anything wrong with the current system.