Game Development: Pistols at Dawn

Announcements of major changes to Salem.

Re: Game Development: Pistols at Dawn

Postby tasha2450 » Thu Mar 14, 2013 5:37 am

Ahoy, 'tis be excitin' Aye!

Big Thumbs Up! :D
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Re: Game Development: Pistols at Dawn

Postby csnow » Thu Mar 14, 2013 5:39 am

Hope the grass grow rate has increased..
any construction jobs have now turned into an eye sore
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Re: Game Development: Pistols at Dawn

Postby Sidran » Thu Mar 14, 2013 5:40 am

Why is it so hard to make even distantly decent looking dirt? Last version was funny.. but current one is probably a provocation.
Just take ordinary, pine forest, grass-less ground tile and lighten it up just a notch.. is easier and would be 100 times better than current or previous one.

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Re: Game Development: Pistols at Dawn

Postby rkaney » Thu Mar 14, 2013 5:41 am

Sidran wrote:Why is it so hard to make even distantly decent looking dirt? Last version was funny.. but current one is probably a provocation.
Just take ordinary, pine forest, grass-less ground tile and lighten it up just a notch.. is easier and would be 100 times better than current or previous one.

Image


whipped cream anyone?
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Re: Game Development: Pistols at Dawn

Postby Nikixos » Thu Mar 14, 2013 5:41 am

new dirt is horrible i prefer the old one :D
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Re: Game Development: Pistols at Dawn

Postby colesie » Thu Mar 14, 2013 5:42 am

I'm Dirty Dan
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Beep Boop Bop
My builds (Under Occupation)
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Have you given haven a try? ◕‿◕
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Re: Game Development: Pistols at Dawn

Postby jorb » Thu Mar 14, 2013 5:43 am

Ah, oh, sorry. Accident. That's meant to be the clay tile specifically. There's a different dirt tile incoming.
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Re: Game Development: Pistols at Dawn

Postby csnow » Thu Mar 14, 2013 5:43 am

rkaney wrote:
Sidran wrote:Why is it so hard to make even distantly decent looking dirt? Last version was funny.. but current one is probably a provocation.
Just take ordinary, pine forest, grass-less ground tile and lighten it up just a notch.. is easier and would be 100 times better than current or previous one.

Image


whipped cream anyone?


same animation but brown even, but this is just straight f***ed


**** Thanks, Jorb.
Last edited by csnow on Thu Mar 14, 2013 5:44 am, edited 1 time in total.
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Re: Game Development: Pistols at Dawn

Postby Yourgrandmother » Thu Mar 14, 2013 5:43 am

Someone with vast supply of sea island cotton please post pictures of new clothes (I don't care what it looks like I want to see stats/proficiencies/difficulty values)

Please!
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Re: Game Development: Pistols at Dawn

Postby orik » Thu Mar 14, 2013 5:44 am

colesie wrote:Pirate gear! ***** FINALLY. Rebellion members are now pirates. Deal with it.


HELL YEAH
jorb wrote:Refuse. Resist. Revolt.

Erik Sorvik wrote:PROVIDENCE IS GR8
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