lachlaan wrote:To avoid clogging up the map size topic, I'll post my question here, and for the sake of raising the question before you go any further with the map resizing ideas.
What happens when townception? A town surrounded by the boundaries of a second town. The central town spams flags while the outer town acts as defense. You would effectively need to raid through one town of defenses to get to the defenses of the second town and THEN be able to drop a Trial by Birdpoop. I'd just hate to see the map get stabbed in the face over this mechanic only to see other oversights make it just as hard to poopclaim.
Procne wrote:lachlaan wrote:To avoid clogging up the map size topic, I'll post my question here, and for the sake of raising the question before you go any further with the map resizing ideas.
What happens when townception? A town surrounded by the boundaries of a second town. The central town spams flags while the outer town acts as defense. You would effectively need to raid through one town of defenses to get to the defenses of the second town and THEN be able to drop a Trial by Birdpoop. I'd just hate to see the map get stabbed in the face over this mechanic only to see other oversights make it just as hard to poopclaim.
I'm not sure what you are asking about. Trial by fire has huge range, so both towns would be covered by it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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